Professionalism

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Professionalism

Postby DA_iM on Sat Sep 10, 2011 11:43 am

Interested in an future with Game Design, I want to ask you guys about some impressions on an education as an Game Designer.
- Which College Subjects did you study?
- How you get involved to professional concerns or rather a professional Source SDK Designer?
- Tips, how to get deeper involved to the scene?

I would be very grateful for any answers /tips =)

Thanks,
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Re: Professionalism

Postby Gary on Sat Sep 10, 2011 11:50 am

What aspect of game development are you interested in(modeling, programming, 2D artist, etc.)?
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

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Re: Professionalism

Postby DA_iM on Sat Sep 10, 2011 11:54 am

Gary wrote:What aspect of game development are you interested in(modeling, programming, 2D artist, etc.)?


Especially Level Design and all the aspects which get along with this: Texturing, Modelling, the Level itself, etc.
But some information about other careers in the game industry would be very interesting too!
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Re: Professionalism

Postby source-maps on Sat Sep 10, 2011 1:29 pm

-learn how to do it
-get mad skills
-get involved with mods
-get involved with indy projects
-get hired
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Re: Professionalism

Postby Jangalomph on Sat Sep 10, 2011 4:41 pm

Yeah, I'm double taking weather to go to college for this. Just get out there and do some credible things and get hired by it.
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Has anyone really been far even as decided to use even go want to do look more like?
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Re: Professionalism

Postby DA_iM on Sat Sep 10, 2011 5:54 pm

Next question would be: How to get involved with mods?
Concentrated on CS:S Mapping i wasn't very interested about the mod community yet.

Yeah, I'm double taking weather to go to college for this.

Means, that you don't think a college education is necessary ?
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Re: Professionalism

Postby Surfa on Sat Sep 10, 2011 6:11 pm

A degree is definitely not need but it can definitely help if you are looking to obtain a work visa for a different country.
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Re: Professionalism

Postby DA_iM on Sat Sep 10, 2011 6:37 pm

Surfa wrote:A degree is definitely not need but it can definitely help if you are looking to obtain a work visa for a different country.


Well, thanks ;D
But having to visit school for two more years, i'm more interested of ways to get "famous" or even involved..=)
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Re: Professionalism

Postby peegee on Sat Sep 10, 2011 7:32 pm

I didn't study game design, it was not offered at my university that days.
So i can't recommend a school or a the golden way to become a professional.

IMHO it's a good choice, because you will have a general overview about game design and production.
Most important to me was meeting the fellows you will later rise up your project with.
This might be a important key, it can last a lifetime.

So a degree is the top of the cake you will get after the college.
"All things are difficult before they are easy." Thomas Fuller
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Re: Professionalism

Postby Ark11 on Sat Sep 10, 2011 8:12 pm

From what i've seen you need to know Advanced Mathamatics and Physics for game design, or maybe thats just in Australia.
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Re: Professionalism

Postby DA_iM on Sat Sep 10, 2011 9:04 pm

@ peegee: IMHO?

Ark11 wrote:From what i've seen you need to know Advanced Mathamatics and Physics for game design, or maybe thats just in Australia.


So you would study mathematics instead of game design?
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Re: Professionalism

Postby Welsh Mullet on Sun Sep 11, 2011 2:18 am

I'm hoping to get into game coding (or just a programming job in general)
I took maths, physics and computing at college, and i'm currently doing a Computer Science degree.
It's a lot better to do a degree in computing, maths or physics than one in game design. They arn't looked upon very highly by devs and they're kind of a one trick pony.
E.g. If you can't get a job at a game studio you're stuck with a degree you cant get another job with.

Hai, I'm Welsh by the way. Resident newbie, gullible person and over-thinker :P
That's what she said.
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Re: Professionalism

Postby Smurftyours on Sun Sep 11, 2011 2:27 am

Isn't modding fucked over in Germany due to game restrictions?
jangalomph wrote:Wise words from a wise man. ^
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Re: Professionalism

Postby cz_squishy on Sun Sep 11, 2011 4:16 am

I'm getting my degree in math and becoming a teacher, I teach kids over the summer how to make games. Win win?
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Re: Professionalism

Postby Generalvivi on Sun Sep 11, 2011 5:54 am

Lots of things can help you get into game design. If you do decide to go to a school I would strongly suggest taking a look at who the teachers are and what games they worked on (if any). Get to know the school and do as much research on it as possible (after all, you will be semi in debt for a while until you can pay back those huge bills!). There are a lot of schools out there that don't know what they are talking about and will just get you to pay lots of money.

So basically... do your homework!
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