It is currently Sun Apr 02, 2023 9:17 am
zombie@computer wrote:It depends... Valve does not show 'we want 10%' on any of their Steam sites because it depends on the game. I suppose they'll ask less from indie developers and more from larger developers, but that's just guessing. 5%? 10%? 20%?
As for engine licences, these are usually fixed or dependent on the game, not the amount of developers. Costs range from 100's to 10.000's. Here's a snippet i found on wikipedia about the udk: "According to the current EULA, game developers can sell their games by paying Epic the cost of $99 USD, and 25% royalty on UDK related revenue from all UDK-based games or commercial applications above US$50,000". I assume other engines, like source, have similar (though not disclosed) figures.
In any case, its easier to make a profit with a smaller team. Less hands to fill you know.
MaK wrote:It a lot harder to make a game than you think. A good one at that.
Epifire wrote:MaK wrote:It a lot harder to make a game than you think. A good one at that.
Hey I wasn't saying it was going to be an easy venture. Gosh look at NS2. Those guys did awesome but they were really pushing for that one but all the effort of theirs payed off. It nearly bombed out they said since it was such a big and ambitious project.
Yeah I am talking going Indie likely in like four years, but even that is pushing it. Still gotta graduate and all that Jazz so yeah. I still got my sights on building games but Indie development just seems like the way to go for me.
jangalomph wrote:Wise words from a wise man. ^
MaK wrote:Nub that was beautiful.
Armageddon wrote:I need to paragraph better.
Epifire wrote:Well simply put, if you and a small team build and release a successful Indie game on Steam and sell say... 10,000 copies for 15.00 bucks a copy on steam, how much of that is actual cash that goes to the team?
It seemed simple when I thought about it, but I don't know how much of a chunk Valve/Steam gets as well as other engine licences and so on. I would think since the team would be small they would actually make a good amount off the sale of a game like that for a team that small. But hey that's why I ask the question.
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