Your predictions for this decade of PC gaming.

I'll start.
PC components become much, more expensive toward the end of the decade and competition is reduced as hardware manufacturers slowly begin to pull out of plug-in component manufacture, and focus on supplying tablet/console OEM's with components for solder; thus Custom Pc building begins a steep decline in popularity.
'Mouse and Keyboard' becomes obsolete in the **HOME by 2020, becoming the preference of only the remainder of the pc fps crowd.
End of the decade doesn't quite precede: the failure of valves 'piston' and other micro-pcs with open hardware/software due to: poor user uptake, the freefalling prices of consoles and the aforementioned component sector consolidation.
PS3 and Xbox resume support of Linux and thus Steam OS, enabling new games to be released on the 'consoles', which are now basically the hardware locked pcs that we had in the late 80's( amiga 500s etc) .
**edited for clarity.
PC components become much, more expensive toward the end of the decade and competition is reduced as hardware manufacturers slowly begin to pull out of plug-in component manufacture, and focus on supplying tablet/console OEM's with components for solder; thus Custom Pc building begins a steep decline in popularity.
'Mouse and Keyboard' becomes obsolete in the **HOME by 2020, becoming the preference of only the remainder of the pc fps crowd.
End of the decade doesn't quite precede: the failure of valves 'piston' and other micro-pcs with open hardware/software due to: poor user uptake, the freefalling prices of consoles and the aforementioned component sector consolidation.
PS3 and Xbox resume support of Linux and thus Steam OS, enabling new games to be released on the 'consoles', which are now basically the hardware locked pcs that we had in the late 80's( amiga 500s etc) .
**edited for clarity.