HQ rendering in TF2 pushed to max

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HQ rendering in TF2 pushed to max

Postby spwee1494 on Thu Dec 31, 2009 4:32 am

As you can you tell i've found my own unique way to render maximum quality. I am wanting to work on some TF2 machinima projects soon, but im in need of animators. (by animators, i mean animation in 3ds max, maya etc) Please contact me if interested!

Contact info:
AIM: Spwee1494
MSN: spwee1494@live.com
Skype: Spwee1494
Xbox live: Spwee1494
Steam: Spwee1494
E-mail: accidentalapocalypse@yahoo.com

http://www.youtube.com/watch?v=ysRODz56MfQ

I apologize in advance if this is posted in the wrong place.
spwee1494
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Joined: Fri Jun 12, 2009 5:02 pm

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