My profession mainly include things such as film making, visual effects and motion graphics for film and video, image editing and compositing, 3D modelling and animation, creating and texturing materials (such as hard surfaces).
I haven't cought a break yet though, so mostly I've been working on low profile projects and haven't really started to make a living out of it.
Anyway, the reason I'm here is because I've been going through almost every single tutorial here for the past couple of days, learning about Hammer and the Source SDK.
Modding is nothing new to me, I've had experience creating mods for the Max Payne and Grand Theft Auto games, and I even created some Counter-Strike 1.6 skins.
Recently my friend (being a lesser known mapper) suggested that we create a Half-Life 2 mod together.
And I, being a perfectionist and a Jack of all trades, just couldn't resist.
I figured the least I can do in return for everything I have learned is to reveal my presence, and possibly offer my expertise to people who may need it in their mods or related work.
Unfortunately I'm unable to preview some of my work as I recently had a hard drive failure, but I'm sure you will find a few things by searching my username.
Anyway, that's pretty much it.
I hope I haven't boasted too much.
One more thing, for whomever it may concern, I'd like to bring to attention that the "Un-named mod blog" appears to be down.
(http://www.interlopers.net/modblog/)
It was an interesting read, unfortunately I didn't have a chance to finish it.
Merry Christmas and Happy Holidays!



