My names Parker (obviously) and ive decided to stop just snooping around these forums and join up.
I'm very interested in mapping for Source games (especialy l4d2), and have been following a few tutorials to get me started.
My dream project to complete would be a vineyard themed campaign or even single high quality map for L4D2.
Can anyone recommend a good way to come up with ideas for the layout/architecture of my map? as i said i want to do a Vineyard style day time map for L4D2.
I'm great at starting, but seem to come to a dead end after a few displacments and buildings.









