Hello World

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Hello World

Postby jimonions on Fri Feb 24, 2012 1:51 pm

Hello Interlopers!

I've been a long time lurker of these forums for years and despite having made an account around a year ago I never really posted anything or made a proper introduction.
I feel I should be more involved in this community now so hi.

What did I lurk on?
I usually looked over the mapping and modeling sections to see other peoples creations and to also improve myself.
I got a lot of inspiration looking through Fpsbanana A.K.A Gamebanana and these forums. The stuff that is produced always makes an impression on me.

I also used the error page a lot. Only with it I was able to crawl my way through the hell that is learning source mapping. Countless bugs and other annoying glitches that really put a damper on the workflow. However working with the engine for over 2 years now has given me a very vast knowledge of exactly how things may work and what to do to avoid these constant problems. I'm sure everyone here has gone through the same sort of era one point in their mapping experience. ;)

I am still a beginner with modeling
My preferred 3d program is 3ds max.
From what I understand max isn't as powerful as Maya for organic modeling but it still serves my purposes well enough. I do not do character or weapon modeling, mostly assets for my maps.

I have done a few things I feel are reasonable for presentation in source that I would like to share.
I have not been able to get a whole lot of constructive feedback so I feel this is the best place for the job.
In the past I used to solely create maps for playing on in Gmod. These were mostly regular sandbox maps. Then I started doing zombie survival, ttt, flood, and more. Now I mostly create scenes or simple scenic maps, eye candy.

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Sorry about the glitchy photo and text thing, not sure why.

I am currently working with the devs of gmod tower now known as PixelTail
http://www.pixeltailgames.com/

I also got a new keyboard that is really nice to type with which partly motivated me to make this Introduction.
Thanks for reading!
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Re: Hello World

Postby SotaPoika on Fri Feb 24, 2012 3:20 pm

That's impressive stuff you got there man! Welcome aboard, "for real" this time I guess. :)
* Portfolio: http://sp0n3.carbonmade.com/
* No More Room In Hell - Level Designer
* Zombie Panic! Source - Level Designer
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Re: Hello World

Postby Jangalomph on Fri Feb 24, 2012 6:20 pm

Excellent lighting and environments you have there! Welcome!
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: Hello World

Postby nub on Fri Feb 24, 2012 7:44 pm

Ohhhhohohoh...

Your work is amazing. It's exactly the kind of stuff I like. The forest with the mushrooms is by far my favorite. I made something similar to that, but yours is way better in my opinion.

You should make a forum portfolio here


Welcome to the community. You'll fit right in. :D


PS: I take it you go on Facepunch as well? I go by Nubblecakes on that forum. I was actually going to be a dev for Gmod Tower, but for some reason I lost interest in the whole thing before I ever got started.
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Re: Hello World

Postby jimonions on Sat Feb 25, 2012 1:45 am

Thanks for all the reply's

I think I may get around to making a portfolio.

I don't actually frequent Facepunch although I do have an account for that incident I had with garrysmod.org.
I've seen you around fp though.
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Re: Hello World

Postby Nicole on Thu Mar 08, 2012 5:07 am

Salve, hun! Nice to meet you.
4:26 PM - ad_hominem: are you guys inciting racial hatred again
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