AHWHAHRHHSHHRHAHHRHHRH
'Hey, guys, 'what's up, two-two?! How're you?
I'm new to this community, 'recently created a website account and now I'm online, 'so I want to greet all of you, 'if I can. This seems like and most likely IS a very helpful, amazing community and I have been aware of it for very long, 'ever since I started on Steam, I think. I've been a mapper for three years, 'working with Source and other types of complicated mapping and a fair bit of coding towards the side of Amnesia: The Dark Descent, 'which was pretty awesome.
Either way, as I've been a lightly experienced mapper for a while but I've never had time I'm still working on some stuff that I need to improve and I would love to get some dope help from around here, 'regarding a multiplayer project (OR MABYE ITS JUST A MP MAP?!?!?!?) and many other things, 'working with audio and cool fight scenes, buildings, brushwork and architecture...!
'Well, 'that's all.
C'ya'll. ;'3
I'm new to this community, 'recently created a website account and now I'm online, 'so I want to greet all of you, 'if I can. This seems like and most likely IS a very helpful, amazing community and I have been aware of it for very long, 'ever since I started on Steam, I think. I've been a mapper for three years, 'working with Source and other types of complicated mapping and a fair bit of coding towards the side of Amnesia: The Dark Descent, 'which was pretty awesome.
Either way, as I've been a lightly experienced mapper for a while but I've never had time I'm still working on some stuff that I need to improve and I would love to get some dope help from around here, 'regarding a multiplayer project (OR MABYE ITS JUST A MP MAP?!?!?!?) and many other things, 'working with audio and cool fight scenes, buildings, brushwork and architecture...!
'Well, 'that's all.
C'ya'll. ;'3

