seems alot of you guys have super fast internet connections, so i was thinking, maps and textures and model's etc. are pretty damn small, especially if you have a massive upload pipe. anyway, this isn't about distributed compiling, but rather, a system that (if you have a minimum connection speed) you can upload your maps to and get the compiled for you. imagine how long a final compile would take with 12GhZ and 10Gb of ram behind it
here's the tricky part, someone has to port the compile tools to a cluster flavor of linux or bsd
anyway, this may not be feasible, but i think it's a great idea to toy with. im sure there's alot of other people out there with access to piles of what you might now consider junk whom could build other clusters for the project






