by alpha2018 on Sat Jun 09, 2007 9:46 pm
Hi, I'm new to the HL2 SDK. I'm attempting to create a total conversion. Would I be better off choosing the "modify hl2 multiplayer" or the "start a mod from scratch" option? If I choose to start from scratch, will there still be a skeletal model for multiplayer gameplay that I could follow or would I find myself rewriting lots of code that would otherwise be available to me in an hl2mp build? Thanks