Hey there, i posted this in the level design thread, but no one seemed to know anything about it, mapper noobs

. Anyway, i have a question. Im trying to make a scripted event happen after a set amount of time on a map. This is for a mod so the set amount of time could be any server variable, something like mp_rescuetime. I was wondering if there is any entity in hammer that looks at a server variable and can give an output after the variable reaches 0 say. I know that point_servercommand can change server variables but i need one that does the opposite. Any help would be much appreciated.

I was using func_details way before it was cool.