I found this in hl_gamemovement:
- Code: Select all
float forwardSpeed = 0.0f;
float rightSpeed = 0.0f;
float speed = player->MaxSpeed();
if ( mv->m_nButtons & IN_BACK )
{
//valve code: forwardSpeed -= speed;
//changed: this does not work:
forwardSpeed = forwardSpeed - (0.1 * speed));
}I tried to change the speed when pressing back to be 10% of the normal forward speed. This compiles but does not have any effect.
