PackBSP: Easy custom content packing [Updated Mar 25th 2011]

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Re: PackBSP: Easy custom content packing [Updated Nov 5th 2009]

Postby Terr on Sun Nov 15, 2009 8:01 pm

Weird, that doesn't look familiar. I'll try adding a bit more to the README file, but could you post the whole thing in [code] tags?

It sounds like it's encountering some unexpected output from Valve's vbspinfo program.
Terr
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Re: PackBSP: Easy custom content packing [Updated Dec 1st 2009]

Postby Terr on Tue Dec 01, 2009 11:55 am

New version. Lots of changes under the hood to deal with new wrinkles and edge-cases. Does not use vbspinfo anymore--moved all that to custom code. In some cases can be useful even if Steam is not running. (Although you'd still need Steam to use BspZip.)
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Re: PackBSP: Easy custom content packing [Updated Dec 1st 2009]

Postby throstur on Sat Dec 19, 2009 12:44 am

Nice and easy, I love it!
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Re: PackBSP: Easy custom content packing [Updated Dec 1st 2009]

Postby Terr on Sat Dec 19, 2009 2:26 am

Thanks, but the next one will be even better. It'll whiten your teeth while you sleep! (Actually, it just adds a specular map and alters tint values. )

Current progress/todo:
  • Rewrite parsing code for Valve text formats (Soundscape, Particles, Materials, etc.) to be a lot less strict. [90%]
  • Write parsing code for FGDs and API to look at their data [80%]
  • Add support FGDs inheriting/extending drom other FGDs
  • Re-implement Valve's SDK launcher functionality
    • Change GUI to prompt for Engine/Game the same way the SDK launcher does.
    • Parse SDK "GameConfig" files
  • Write code to tie the existing map-entity information together with the FGD API, to discover dependencies based on FGD information
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Re: PackBSP: Easy custom content packing [Updated Dec 1st 20

Postby twitch on Sat Mar 26, 2011 4:00 am

there was an update for this today
http://technofovea.com/blog/projects/packbsp
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Re: PackBSP: Easy custom content packing [Updated Dec 1st 20

Postby Terr on Sat Mar 26, 2011 7:07 am

Yeee-ep. It's open-sourced now too, so if anybody knows some Java and has an itch they need it to scratch...
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