Re: Shadow Mapping in Source
I'm usually too busy to check this thread frequently since I work on two games & it's never active because hardly anyone is using deferred. "Sorry".
https://www.interlopers.net/forum/
https://www.interlopers.net/forum/viewtopic.php?f=25&t=32126
Armageddon wrote:Steve you can't just come back out of no where and do this.
[Steve] wrote:That's looking really cool Sandern, is there any noticeable impact on performance?
SM Sith Lord wrote:Very awesome Sandern. Love deferred, but hated that it broke maps compiled for lightmapped engines.
One question, does it load & play normal lightmapped BSP's without you having to manually modify them?