Right now, I'm just thinking a way to make the kart follow realistic vehicle movements. The way I'm thinking the movement system is to follow real physics laws. I'm posting 2 pictures of my sketch, just want to know your opinion, and to correct me in the last part where it says "top view".
The kart needs to be able to make loops and run in walls (when enough inertia).


Kart propieties are:
-Mass
-Max Velocity
-Acceleration (Mass * Acceleration = Engine Force)
-Max Torsion angle (alpha)
-Torsion angle velocity
Engine Force is applied in the current torsion angle direction.




