It is somewhat flexible. The underlying mathematical operations and block copies can work on any size. I wouldn't go so far as to say it's trivial though. At that point, you may just want to go with an arbitrary precision library.
@Gary
Yes, it has a lot to do with huge objects(planets or even the largest stars or bigger)

I've update the download to 0.2 beta just now. I added Tan, ATan, ASin, ACos, and ATan2 at the request of my father. Also filled in some missing function definitions. The download also includes the debug and release binaries now for convenience. If someone would like to follow the ****** USING ****** part of the README.txt and try some tests, I'd greatly appreciate it. (I dare you to divide by zero

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Some example C# code
- Code: Select all
Quadruple myVariable = 5;
Quadruple anotherVar = Quadruple.Pow(myVariable, 1000);
String whatIsThat = anotherVar.ToString();
int tryTruncation = (int)anotherVar;