I've been trying to give the pistol in Half-Life 2 the ability to light enemies on fire, like you can do in the console with the ignite command.
I did some digging in the source code, and I think I can do this by passing a command to a point_clientcommand by way of a InputFireUser1 command I add into the code for the pistols PrimaryFire(). However, despite my best efforts, I really can't understand what to do. Anybody know how to make this work, or better yet, an easier way to ignite enemies on fire that wouldn't use the console?

