Hi, I'm fairly new to the source code and I'm just playing with weapons and ammo types at the moment.
Iv been trying to get the pistol to shoot rockets instead of standard bullets however:
Changing the ammo in the script folder doesn't seem to work,
Changing the model of the BoxSRound, LargeBoxSRound, BoxMRound etc. (don't quite understand the difference between these) in item_ammo.cpp to the rocket model doesn't work.
Iv tried creating a new ammo type with the rocket model but that doesn't want to work either.




