This is what I was trying to do: viewtopic.php?f=3&t=34808
and got this.
- Code: Select all
------ Build started: Project: Client Episodic, Configuration: Debug Win32 ------
Compiling...
hud_credits.cpp
c:\realdeal\src\game\shared\gameeventlistener.h(42) : error C2065: 'gameeventmanager' : undeclared identifier
c:\realdeal\src\game\shared\gameeventlistener.h(42) : error C2227: left of '->AddListener' must point to class/struct/union/generic type
type is ''unknown-type''
c:\realdeal\src\game\shared\gameeventlistener.h(50) : error C2227: left of '->RemoveListener' must point to class/struct/union/generic type
type is ''unknown-type''
c:\realdeal\src\game\client\cdll_client_int.h(84) : error C2040: 'gameeventmanager' : 'IGameEventManager2 *' differs in levels of indirection from ''unknown-type''
hud_flashlight.cpp
c:\realdeal\src\game\shared\gameeventlistener.h(42) : error C2065: 'gameeventmanager' : undeclared identifier
c:\realdeal\src\game\shared\gameeventlistener.h(42) : error C2227: left of '->AddListener' must point to class/struct/union/generic type
type is ''unknown-type''
c:\realdeal\src\game\shared\gameeventlistener.h(50) : error C2227: left of '->RemoveListener' must point to class/struct/union/generic type
type is ''unknown-type''
c:\realdeal\src\game\client\cdll_client_int.h(84) : error C2040: 'gameeventmanager' : 'IGameEventManager2 *' differs in levels of indirection from ''unknown-type''
hud_locator.cpp
c:\realdeal\src\game\shared\gameeventlistener.h(42) : error C2065: 'gameeventmanager' : undeclared identifier
c:\realdeal\src\game\shared\gameeventlistener.h(42) : error C2227: left of '->AddListener' must point to class/struct/union/generic type
type is ''unknown-type''
c:\realdeal\src\game\shared\gameeventlistener.h(50) : error C2227: left of '->RemoveListener' must point to class/struct/union/generic type
type is ''unknown-type''
c:\realdeal\src\game\client\cdll_client_int.h(84) : error C2040: 'gameeventmanager' : 'IGameEventManager2 *' differs in levels of indirection from ''unknown-type''
Generating Code...
Build log was saved at "file://c:\REALDEAL\src\game\client\Debug_episodic\BuildLog.htm"
Client Episodic - 12 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I have this. Now all I really need to know is what it means by all this and how I can find the referenced things that are having problems.
GameEventListener.h:
http://pastebin.com/kmiCdzej
cdll_client_int.h:
http://pastebin.com/Lu4qut4S
Any help would be much appreciated.

