Change movement speed in ep2 mod.

Grab your favourite IDE and tinker with the innards of game engines

Change movement speed in ep2 mod.

Postby andy4729 on Sat Jan 28, 2012 7:22 pm

I'm trying to change the normal speed for my ep2 mod and I've discovered that this needs to be done in hl2_player.cpp.

There is this:
Code: Select all
#ifdef HL2MP
   #define   HL2_WALK_SPEED 150
   #define   HL2_NORM_SPEED 190
   #define   HL2_SPRINT_SPEED 320
#else
   #define   HL2_WALK_SPEED hl2_walkspeed.GetFloat()
   #define   HL2_NORM_SPEED hl2_normspeed.GetFloat()
   #define   HL2_SPRINT_SPEED hl2_sprintspeed.GetFloat()
#endif


and also some HL2_WALK_SPEED, HL2_NORM_SPEED and HL2_SPRINT_SPEED's in various functions. It looks like an easy job for a MP mod but for a SP mod I can't work it out. I tried just doing this:

Code: Select all
#ifdef HL2MP
   #define   HL2_WALK_SPEED 150
   #define   HL2_NORM_SPEED 190
   #define   HL2_SPRINT_SPEED 320
#else
   #define   HL2_WALK_SPEED 100
   #define   HL2_NORM_SPEED 150
   #define   HL2_SPRINT_SPEED 200
#endif


...which made no difference. I also tried searching for everywhere these occured in functions in the hl2_player.cpp file and directly replacing HL2_NORM_SPEED with a value. Also seemed to make no difference.

I have only just set up VS for my mod to make some small changes like this so I may have done something wrong during that process too but I think I got all the fixes and whatnot sorted.

EDIT: Also just tried changing the ConVars for the speeds to:

Code: Select all
ConVar hl2_walkspeed( "hl2_walkspeed", "50" );
ConVar hl2_normspeed( "hl2_normspeed", "100" );
ConVar hl2_sprintspeed( "hl2_sprintspeed", "150" );


Still no change! :(
We're squatting in a system that consistently stalls
User avatar
andy4729
Regular
Regular
 
Joined: Sat Sep 09, 2006 7:26 pm
Location: Canterbury, United Kingdom

Re: Change movement speed in ep2 mod.

Postby andy4729 on Sat Jan 28, 2012 9:35 pm

I just tried adding head bobbing (https://developer.valvesoftware.com/wiki/Camera_Bob) which also didn't work. I am very new to making any code changes to Source and am beginning to worry that I'm doing something really stupid and wrong. I have VS set up to launch my mod after debugging.
We're squatting in a system that consistently stalls
User avatar
andy4729
Regular
Regular
 
Joined: Sat Sep 09, 2006 7:26 pm
Location: Canterbury, United Kingdom

Re: Change movement speed in ep2 mod.

Postby Jangalomph on Sat Jan 28, 2012 10:05 pm

Are you sure you're replacing the .dlls in your bin folder? :P
Mainly Just make sure it updates at the same time your compiler is done.
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
User avatar
Jangalomph
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Wed Jun 25, 2008 3:19 pm
Location: Sumter, SC

Re: Change movement speed in ep2 mod.

Postby Gary on Sat Jan 28, 2012 11:27 pm

Compile log?
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

User avatar
Gary
Interlopers Staff
Interlopers Staff
 
Joined: Wed Dec 16, 2009 12:40 am
Location: USA, FL

Re: Change movement speed in ep2 mod.

Postby andy4729 on Sat Jan 28, 2012 11:46 pm

Erm... Compile log (I think). Doesn't look healthy to me:

Code: Select all
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\hl2.exe', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\launcher.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\wsock32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ws2_32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\nsi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\tier0.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\steam_api.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vstdlib.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\GameOverlayRenderer.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\FileSystem_Steam.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\Steam.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\nlaapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\NapiNSP.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\pnrpnsp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\mswsock.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\dnsapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\winrnr.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\IPHLPAPI.DLL', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\winnsi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\FWPUCLNT.DLL', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\rasadhlp.dll', Cannot find or open the PDB file
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: common::CNamedArgsUndefinedNameException at memory location 0x0018e030..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: common::CNamedArgsUndefinedNameException at memory location 0x0018dffc..
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\dbghelp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\CSERHelper.dll', Cannot find or open the PDB file
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: common::CRuntimeError at memory location 0x0018e138..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: common::CNamedArgsUndefinedNameException at memory location 0x0018e024..
'hl2.exe': Loaded 'E:\Windows\SysWOW64\uxtheme.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\engine.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\wininet.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\normaliz.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\iertutil.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\urlmon.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\inputsystem.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\MaterialSystem.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\datacache.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\StudioRender.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vphysics.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\valve_avi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\avifil32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\msacm32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\msvfw32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\comctl32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vguimatsurface.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\libcef.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\winhttp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\webio.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\secur32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\psapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\opengl32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\glu32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ddraw.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\dciman32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\setupapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\dwmapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\winspool.drv', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\comdlg32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\crypt32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\msasn1.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vgui2.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\valve_bink.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\binkw32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\shaderapidx9.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\d3d9.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\d3d8thk.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\nvd3dum.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamclient.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\imagehlp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\tier0_s.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\vstdlib_s.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\cryptsp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\rsaenh.dll', Cannot find or open the PDB file
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamclient.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\vstdlib_s.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\tier0_s.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\imagehlp.dll'
'hl2.exe': Loaded 'E:\Windows\SysWOW64\KBDUS.DLL', Cannot find or open the PDB file
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\KBDUS.DLL'
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\xinput1_3.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\wintrust.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\dinput.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\hid.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dbg.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx6.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx7.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx8.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx9.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\icudt42.dll', Binary was not built with debug information.
'hl2.exe': Loaded 'E:\Windows\SysWOW64\clbcatq.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\wbem\wbemprox.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\wbemcomn.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\RpcRtRemote.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\wbem\wbemsvc.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\wbem\fastprox.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ntdsapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\unicode.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\powrprof.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\MMDevAPI.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\propsys.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\AudioSes.dll', Cannot find or open the PDB file
The thread 'Win32 Thread' (0x1078) has exited with code 0 (0x0).
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\episodic\bin\client.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\episodic\bin\server.dll', Cannot find or open the PDB file
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Half-Life 2"
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\SoundEmitterSystem.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\scenefilecache.dll', Cannot find or open the PDB file
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcdc..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd50..
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamclient.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\imagehlp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\tier0_s.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\vstdlib_s.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\crashhandler.dll', Cannot find or open the PDB file
CSoundEmitterSystem:  Registered 14397 sounds
CResponseSystem:  scripts\talker\response_rules.txt (361 rules, 502 criteria, and 348 responses)
CGameEventManager::AddListener: event 'teamplay_round_start' unknown.
maxplayers set to 1
Heap: 256.00 Mb
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\GameUI.dll', Cannot find or open the PDB file
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcf4..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd68..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d9b0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d900..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d9b0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d900..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d9b0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d900..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d9b0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018d900..
Steam config directory: E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\platform\config
ILocalize::AddFile() failed to load file "resource/centralia_english.txt".
Parsed 23 text messages
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamclient.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\vstdlib_s.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\tier0_s.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\imagehlp.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\crashhandler.dll'
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddb4..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de28..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddb4..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de28..
Hud element 'CMapOverview' doesn't have an entry 'overview' in scripts/HudLayout.res
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dac8..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018da18..
CGameEventManager::AddListener: event 'achievement_earned' unknown.
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddac..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de20..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddac..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de20..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd70..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcc0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd70..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcc0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd70..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcc0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd70..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcc0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd70..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcc0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd88..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcd8..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd88..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcd8..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd88..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcd8..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd88..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcd8..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dd88..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018dcd8..
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\haptics.dll', Cannot find or open the PDB file
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\haptics.dll'
execing config.cfg
Unknown command "cl_thirdperson"
cc_lang =
Unknown command "sv_backspeed"
Sound Initialization: Start
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vaudio_miles.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\Mss32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\mssmp3.asi', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\mssvoice.asi', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\dsound.dll', Cannot find or open the PDB file
The thread 'Win32 Thread' (0x1300) has exited with code 0 (0x0).
DS:stereo speaker configuration detected
Set primary sound buffer format: yes
Using secondary sound buffer
   2 channel(s)
   16 bits/sample
   44100 samples/sec
'hl2.exe': Loaded 'E:\Windows\SysWOW64\avrt.dll', Cannot find or open the PDB file
DirectSound initialized
Sound Initialization: Finish, Sampling Rate: 44100
8 CPUs, Frequency: 3.1 Ghz,  Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
GetAllManifestFiles:  Unable to load maplist.txt
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamclient.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\imagehlp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\tier0_s.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\vstdlib_s.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\crashhandler.dll', Cannot find or open the PDB file
execing valve.rc
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de80..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddd0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de80..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddd0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de80..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddd0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de80..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddd0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de80..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddd0..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018de60..
First-chance exception at 0x75e4b9bc in hl2.exe: Microsoft C++ exception: Grid::CFs::CEndOfFileException at memory location 0x0018ddb0..
'hl2.exe': Loaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\ServerBrowser.dll', Cannot find or open the PDB file
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamclient.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\vstdlib_s.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\tier0_s.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\imagehlp.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\crashhandler.dll'
Host_WriteConfiguration: Wrote cfg/config.cfg
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\avrt.dll'
The thread 'Win32 Thread' (0x1448) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xf00) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x117c) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1774) has exited with code 0 (0x0).
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vaudio_miles.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\mssmp3.asi'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\mssvoice.asi'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\Mss32.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\ServerBrowser.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\GameUI.dll'
CreateEvent: event 'server_shutdown' not registered.
The thread 'Win32 Thread' (0xb18) has exited with code 0 (0x0).
The thread 'SaveJob0' (0xc90) has exited with code 0 (0x0).
The thread 'CmpJob0' (0x590) has exited with code 0 (0x0).
The thread 'CmpJob1' (0xf98) has exited with code 0 (0x0).
The thread 'CmpJob2' (0x14b0) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x15a4) has exited with code 0 (0x0).
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\episodic\bin\server.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\scenefilecache.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\SoundEmitterSystem.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\episodic\bin\client.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\unicode.dll'
Binding uncached material "___error", artificially incrementing refcount
'hl2.exe': Loaded 'E:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ntmarta.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\Wldap32.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\apphelp.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ntshrui.dll', Cannot find or open the PDB file
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\ntshrui.dll'
'hl2.exe': Loaded 'E:\Windows\SysWOW64\ntshrui.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\srvcli.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\cscapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\slc.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\netutils.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\profapi.dll', Cannot find or open the PDB file
'hl2.exe': Loaded 'E:\Windows\SysWOW64\mssprxy.dll', Cannot find or open the PDB file
Removed font resource e:\program files (x86)\steam\steamapps\****\half-life 2 episode two\hl2\resource\halflife2.ttf on attempt 1.
Removed font resource e:\program files (x86)\steam\steamapps\****\half-life 2 episode two\hl2\resource\halflife2.ttf on attempt 2.
Removed font resource e:\program files (x86)\steam\steamapps\****\half-life 2 episode two\hl2\resource\halflife2.ttf on attempt 3.
Removed font resource e:\program files (x86)\steam\steamapps\sourcemods\centralia\resource\hl2ep2.ttf on attempt 1.
Removed font resource e:\program files (x86)\steam\steamapps\sourcemods\centralia\resource\hl2ep2.ttf on attempt 2.
Removed font resource e:\program files (x86)\steam\steamapps\sourcemods\centralia\resource\hl2ep2.ttf on attempt 3.
Removed font resource e:\program files (x86)\steam\steamapps\****\half-life 2 episode two\hl2\resource\marlett.ttf on attempt 1.
Removed font resource e:\program files (x86)\steam\steamapps\****\half-life 2 episode two\hl2\resource\hl2crosshairs.ttf on attempt 1.
Reference Count for Material ___error (1) != 0
Reference Count for Material __depthwrite00 (-1) != 0
Reference Count for Material __depthwrite01 (-1) != 0
Reference Count for Material __depthwrite10 (-1) != 0
Reference Count for Material __depthwrite11 (-1) != 0
Reference Count for Material vgui_white (1) != 0
Reference Count for Material vgui_3dpaint_fullscreen__rt_fullscreen (1) != 0
Reference Count for Material __background (1) != 0
Reference Count for Material __loading (1) != 0
Reference Count for Material __particlesdepthwrite (1) != 0
Reference Count for Material __particlesdepthwrite (1) != 0
Reference Count for Material __lookupviewpanel (1) != 0
Reference Count for Material engine/writez (1) != 0
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx9.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx8.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx7.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dx6.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\stdshader_dbg.dll'
The thread 'Win32 Thread' (0xfcc) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x5f0) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1438) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1568) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xd44) has exited with code 0 (0x0).
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\nvd3dum.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\shaderapidx9.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\d3d9.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\d3d8thk.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\valve_bink.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\binkw32.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vgui2.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vguimatsurface.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\libcef.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\comdlg32.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\winspool.drv'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\opengl32.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\ddraw.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\dciman32.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\glu32.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\psapi.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\secur32.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\winhttp.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\webio.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\valve_avi.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\avifil32.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\msvfw32.dll'
'hl2.exe': Unloaded 'E:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\comctl32.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\msacm32.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\vphysics.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\StudioRender.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\datacache.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\MaterialSystem.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\inputsystem.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\xinput1_3.dll'
Setting state from prevent no to prevent no:  Cleanup
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\engine.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\wininet.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\urlmon.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\iertutil.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\normaliz.dll'
The thread 'CThread' (0x1340) has exited with code 0 (0x0).
The thread 'CThread' (0xbb8) has exited with code 0 (0x0).
The thread 'CThread' (0x1398) has exited with code 0 (0x0).
The thread 'CThread' (0x604) has exited with code 0 (0x0).
The thread 'CThread' (0x950) has exited with code 0 (0x0).
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\Steam.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\version.dll'
'hl2.exe': Unloaded 'E:\Program Files (x86)\Steam\steamapps\****\half-life 2 episode two\bin\FileSystem_Steam.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\nlaapi.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\NapiNSP.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\pnrpnsp.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\mswsock.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\winrnr.dll'
'hl2.exe': Unloaded 'E:\Windows\SysWOW64\FWPUCLNT.DLL'
The thread 'IOJob2' (0x1328) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xabc) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1528) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1638) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x14c0) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1650) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1230) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1224) has exited with code 0 (0x0).
The thread 'IOJob1' (0x41c) has exited with code 0 (0x0).
The thread 'IOJob7' (0x16c) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xda8) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x141c) has exited with code 0 (0x0).
The thread 'IOJob6' (0x12cc) has exited with code 0 (0x0).
The thread 'IOJob4' (0x1490) has exited with code 0 (0x0).
The thread 'IOJob5' (0x504) has exited with code 0 (0x0).
The thread 'IOJob3' (0x2ec) has exited with code 0 (0x0).
The thread 'IOJob0' (0x9cc) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1124) has exited with code 0 (0x0).
The program '[4024] hl2.exe: Native' has exited with code 0 (0x0).



Hmm, I remember something about copying dlls when I tried some code modification a few months ago but can't remember where from and to. Do you mean the bin in my mod folder? (in sourcemods) Because I don't even have a bin folder there atm!

Sorry for being a bit of a moron.
We're squatting in a system that consistently stalls
User avatar
andy4729
Regular
Regular
 
Joined: Sat Sep 09, 2006 7:26 pm
Location: Canterbury, United Kingdom

Re: Change movement speed in ep2 mod.

Postby Gary on Sun Jan 29, 2012 2:24 am

That's not the compile log, that's the output from debug. (And all those errors are normal)
The compile log is shows up the second you hit build, to the left of the debug output. But it should show up before the debug output does.


Also, your bin folder is: "steam/steamapps/sourcemods/**Your mod's name/bin"
Your bin folder should have two "dll" files named "client" and "server"
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

User avatar
Gary
Interlopers Staff
Interlopers Staff
 
Joined: Wed Dec 16, 2009 12:40 am
Location: USA, FL

Re: Change movement speed in ep2 mod.

Postby andy4729 on Sun Jan 29, 2012 11:24 am

Compile Log:

Code: Select all
1>------ Build started: Project: Client Episodic, Configuration: Debug Win32 ------
2>------ Build started: Project: Server Episodic, Configuration: Debug Win32 ------
1>Build started 29/01/2012 11:12:12.
2>Build started 29/01/2012 11:12:12.
2>InitializeBuildStatus:
2>  Creating ".\Debug_episodic\Server Episodic.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>InitializeBuildStatus:
1>  Creating ".\Debug_episodic\Client Episodic.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>ClCompile:
1>  All outputs are up-to-date.
1>  All outputs are up-to-date.
1>  All outputs are up-to-date.
1>E:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): warning MSB8012: TargetPath(E:\Program Files (x86)\Steam\steamapps\****\sourcesdk_content\centralia\src\game\client\.\Debug_episodic\Client Episodic.dll) does not match the Linker's OutputFile property value (E:\Program Files (x86)\Steam\steamapps\****\sourcesdk_content\centralia\src\game\client\Debug_episodic\Client.dll). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
1>E:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(992,5): warning MSB8012: TargetName(Client Episodic) does not match the Linker's OutputFile property value (Client). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
1>Link:
1>  All outputs are up-to-date.
1>  client_episodic-2005.vcxproj -> E:\Program Files (x86)\Steam\steamapps\****\sourcesdk_content\centralia\src\game\client\.\Debug_episodic\Client Episodic.dll
1>CustomBuildStep:
1>Skipping target "CustomBuildStep" because all output files are up-to-date with respect to the input files.
1>FinalizeBuildStatus:
1>  Deleting file ".\Debug_episodic\Client Episodic.unsuccessfulbuild".
1>  Touching ".\Debug_episodic\Client Episodic.lastbuildstate".
1>
1>Build succeeded.
1>
1>Time Elapsed 00:00:00.67
2>ClCompile:
2>  stdafx.cpp
2>  toolframework_server.cpp
2>  entity_tools_server.cpp
2>  weapon_flaregun.cpp
2>  weapon_cguard.cpp
2>  vehicle_apc.cpp
2>  npc_missiledefense.cpp
2>  grenade_pathfollower.cpp
2>  grenade_homer.cpp
2>  grenade_beam.cpp
2>  weapon_stunstick.cpp
2>  weapon_striderbuster.cpp
2>  weapon_smg1.cpp
2>  weapon_shotgun.cpp
2>  weapon_rpg.cpp
2>  weapon_pistol.cpp
2>  weapon_physcannon.cpp
2>  weapon_frag.cpp
2>  weapon_cubemap.cpp
2>  weapon_crowbar.cpp
2>  weapon_crossbow.cpp
2>  Generating Code...
2>  Compiling...
2>  weapon_citizenpackage.cpp
2>  weapon_bugbait.cpp
2>  weapon_ar2.cpp
2>  weapon_annabelle.cpp
2>  weapon_alyxgun.cpp
2>  weapon_357.cpp
2>  vehicle_viewcontroller.cpp
2>  vehicle_prisoner_pod.cpp
2>  vehicle_jeep_episodic.cpp
2>  vehicle_jeep.cpp
2>  vehicle_hl2buggy.cpp
2>  vehicle_crane.cpp
2>  vehicle_cannon.cpp
2>  vehicle_airboat.cpp
2>  script_intro_shared.cpp
2>  script_intro.cpp
2>  rotorwash.cpp
2>  proto_sniper.cpp
2>  prop_thumper.cpp
2>  prop_scalable.cpp
2>  Generating Code...
2>  Compiling...
2>  prop_combine_ball.cpp
2>  point_apc_controller.cpp
2>  npc_zombine.cpp
2>  npc_zombie.cpp
2>  npc_vortigaunt_episodic.cpp
2>  npc_turret_ground.cpp
2>  npc_turret_floor.cpp
2>  npc_turret_ceiling.cpp
2>  npc_talker.cpp
2>  npc_strider.cpp
2>  npc_stalker.cpp
2>  npc_scanner.cpp
2>  npc_rollermine.cpp
2>  npc_puppet.cpp
2>  npc_PoisonZombie.cpp
2>  npc_playercompanion.cpp
2>  npc_mossman.cpp
2>  npc_monk.cpp
2>  npc_metropolice.cpp
2>  npc_manhack.cpp
2>  Generating Code...
2>  Compiling...
2>  npc_magnusson.cpp
2>  npc_launcher.cpp
2>  npc_kleiner.cpp
2>  npc_ichthyosaur.cpp
2>  npc_hunter.cpp
2>  npc_headcrab.cpp
2>  npc_gman.cpp
2>  npc_fisherman.cpp
2>  npc_fastzombie.cpp
2>  npc_enemyfinder.cpp
2>  npc_eli.cpp
2>  npc_dog.cpp
2>  npc_crow.cpp
2>  npc_cranedriver.cpp
2>  npc_combines.cpp
2>  npc_combinegunship.cpp
2>  npc_combinedropship.cpp
2>  npc_combinecamera.cpp
2>  npc_combine_cannon.cpp
2>  npc_combine.cpp
2>  Generating Code...
2>  Compiling...
2>  npc_citizen17.cpp
2>  npc_bullseye.cpp
2>  npc_breen.cpp
2>  npc_BaseZombie.cpp
2>  npc_basescanner.cpp
2>  npc_barney.cpp
2>  npc_barnacle.cpp
2>  npc_attackchopper.cpp
2>  npc_apcdriver.cpp
2>  npc_antlionguard.cpp
2>  npc_antliongrub.cpp
2>  npc_antlion.cpp
2>  npc_alyx_episodic.cpp
2>  npc_advisor.cpp
2>  monster_dummy.cpp
2>  look_door.cpp
2>  item_suit.cpp
2>  item_itemcrate.cpp
2>  item_healthkit.cpp
2>  item_dynamic_resupply.cpp
2>  Generating Code...
2>  Compiling...
2>  item_battery.cpp
2>  item_ammo.cpp
2>  info_teleporter_countdown.cpp
2>  info_darknessmode_lightsource.cpp
2>  hl_playermove.cpp
2>  hl_gamemovement.cpp
2>  hl2_usermessages.cpp
2>  hl2_triggers.cpp
2>  hl2_playerlocaldata.cpp
2>  hl2_player.cpp
2>  hl2_gamerules.cpp
2>  hl2_eventlog.cpp
2>  hl2_client.cpp
2>  hl2_ai_network.cpp
2>  grenade_spit.cpp
2>  grenade_frag.cpp
2>  grenade_bugbait.cpp
2>  grenade_ar2.cpp
2>  func_tank.cpp
2>  func_recharge.cpp
2>  Generating Code...
2>  Compiling...
2>  Func_Monitor.cpp
2>  func_bulletshield.cpp
2>  env_starfield.cpp
2>  env_speaker.cpp
2>  env_headcrabcanister_shared.cpp
2>  env_headcrabcanister.cpp
2>  env_alyxemp.cpp
2>  combine_mine.cpp
2>  citadel_effects.cpp
2>  cbasespriteprojectile.cpp
2>  cbasehelicopter.cpp
2>  basehlcombatweapon_shared.cpp
2>  basehlcombatweapon.cpp
2>  basebludgeonweapon.cpp
2>  ar2_explosion.cpp
2>  antlion_maker.cpp
2>  antlion_dust.cpp
2>  ai_spotlight.cpp
2>  ai_goal_police.cpp
2>  ai_behavior_police.cpp
2>  Generating Code...
2>  Compiling...
2>  ai_behavior_passenger_zombie.cpp
2>  ai_behavior_passenger_companion.cpp
2>  ai_behavior_passenger.cpp
2>  ai_behavior_operator.cpp
2>  ai_behavior_holster.cpp
2>  ai_behavior_functank.cpp
2>  ai_behavior_alyx_injured.cpp
2>  ai_behavior_actbusy.cpp
2>  ai_allymanager.cpp
2>  usermessages.cpp
2>  te_worlddecal.cpp
2>  te_spritespray.cpp
2>  te_sprite.cpp
2>  te_sparks.cpp
2>  te_smoke.cpp
2>  te_showline.cpp
2>  te_projecteddecal.cpp
2>  te_playerdecal.cpp
2>  te_physicsprop.cpp
2>  te_particlesystem.cpp
2>  Generating Code...
2>  Compiling...
2>  te_muzzleflash.cpp
2>  te_largefunnel.cpp
2>  te_killplayerattachments.cpp
2>  te_impact.cpp
2>  te_glowsprite.cpp
2>  te_glassshatter.cpp
2>  te_gaussexplosion.cpp
2>  te_footprintdecal.cpp
2>  te_fizz.cpp
2>  te_explosion.cpp
2>  te_energysplash.cpp
2>  te_effect_dispatch.cpp
2>  te_dynamiclight.cpp
2>  te_decal.cpp
2>  te_clientprojectile.cpp
2>  te_bubbletrail.cpp
2>  te_bubbles.cpp
2>  te_bspdecal.cpp
2>  te_breakmodel.cpp
2>  te_bloodstream.cpp
2>  Generating Code...
2>  Compiling...
2>  te_bloodsprite.cpp
2>  te_beamspline.cpp
2>  te_beamringpoint.cpp
2>  te_beamring.cpp
2>  te_beampoints.cpp
2>  te_beamlaser.cpp
2>  te_beamfollow.cpp
2>  te_beaments.cpp
2>  te_beamentpoint.cpp
2>  te_basebeam.cpp
2>  te_armorricochet.cpp
2>  te.cpp
2>  steamjet.cpp
2>  SpriteTrail.cpp
2>  smokestack.cpp
2>  smoke_trail.cpp
2>  plasma.cpp
2>  particle_smokegrenade.cpp
2>  particle_fire.cpp
2>  movie_explosion.cpp
2>  Generating Code...
2>  Compiling...
2>  event_tempentity_tester.cpp
2>  basetempentity.cpp
2>  world.cpp
2>  weight_button.cpp
2>  weapon_proficiency.cpp
2>  weapon_parse_default.cpp
2>  weapon_parse.cpp
2>  wcedit.cpp
2>  WaterLODControl.cpp
2>  waterbullet.cpp
2>  voice_gamemgr.cpp
2>  vguiscreen.cpp
2>  vehicle_viewblend_shared.cpp
2>  vehicle_choreo_generic.cpp
2>  vehicle_baseserver.cpp
2>  vehicle_base.cpp
2>  variant_t.cpp
2>  util_shared.cpp
2>  util.cpp
2>  usercmd.cpp
2>  Generating Code...
2>  Compiling...
2>  triggers.cpp
2>  trains.cpp
2>  timedeventmgr.cpp
2>  textstatsmgr.cpp
2>  testtraceline.cpp
2>  testfunctions.cpp
2>  test_stressentities.cpp
2>  test_proxytoggle.cpp
2>  test_ehandle.cpp
2>  tesla.cpp
2>  tempmonster.cpp
2>  TemplateEntities.cpp
2>  teamplay_gamerules.cpp
2>  team_spawnpoint.cpp
2>  team.cpp
2>  tanktrain.cpp
2>  takedamageinfo.cpp
2>  survival_gamerules.cpp
2>  sun.cpp
2>  subs.cpp
2>  Generating Code...
2>  Compiling...
2>  studio_shared.cpp
2>  sprite_perfmonitor.cpp
2>  Sprite.cpp
2>  spotlightend.cpp
2>  soundscape_system.cpp
2>  soundscape.cpp
2>  SoundParametersInternal.cpp
2>  soundenvelope.cpp
2>  soundent.cpp
2>  SoundEmitterSystem.cpp
2>  sound.cpp
2>  slideshow_display.cpp
2>  SkyCamera.cpp
2>  singleplay_gamerules.cpp
2>  simtimer.cpp
2>  shadowcontrol.cpp
2>  ServerNetworkProperty.cpp
2>  serverbenchmark_base.cpp
2>  sequence_Transitioner.cpp
2>  sendproxy.cpp
2>  Generating Code...
2>  Compiling...
2>  scriptedtarget.cpp
2>  scripted.cpp
2>  scratchpad_gamedll_helpers.cpp
2>  sceneentity_shared.cpp
2>  sceneentity.cpp
2>  SceneCache.cpp
2>  saverestore_gamedll.cpp
2>  saverestore.cpp
2>  rope_helpers.cpp
2>  rope.cpp
2>  recipientfilter.cpp
2>  RagdollBoogie.cpp
2>  ragdoll_shared.cpp
2>  ragdoll_manager.cpp
2>  props_shared.cpp
2>  props.cpp
2>  predictableid.cpp
2>  precache_register.cpp
2>  pointteleport.cpp
2>  pointhurt.cpp
2>  Generating Code...
2>  Compiling...
2>  PointAngularVelocitySensor.cpp
2>  pointanglesensor.cpp
2>  point_template.cpp
2>  point_spotlight.cpp
2>  point_posecontroller.cpp
2>  point_playermoveconstraint.cpp
2>  point_devshot_camera.cpp
2>  point_camera.cpp
2>  point_bonusmaps_accessor.cpp
2>  plugin_check.cpp
2>  playerlocaldata.cpp
2>  playerinfomanager.cpp
2>  player_resource.cpp
2>  player_pickup.cpp
2>  player_lagcompensation.cpp
2>  player_command.cpp
2>  player.cpp
2>  physobj.cpp
2>  physics_shared.cpp
2>  physics_saverestore.cpp
2>  Generating Code...
2>  Compiling...
2>  physics_prop_ragdoll.cpp
2>  physics_npc_solver.cpp
2>  physics_main_shared.cpp
2>  physics_main.cpp
2>  physics_impact_damage.cpp
2>  physics_fx.cpp
2>  physics_cannister.cpp
2>  physics_bone_follower.cpp
2>  physics.cpp
2>  physconstraint.cpp
2>  phys_controller.cpp
2>  pathtrack.cpp
2>  pathcorner.cpp
2>  particlesystemquery.cpp
2>  particle_system.cpp
2>  particle_parse.cpp
2>  particle_light.cpp
2>  obstacle_pushaway.cpp
2>  npc_vehicledriver.cpp
2>  ndebugoverlay.cpp
2>  Generating Code...
2>  Compiling...
2>  nav_node.cpp
2>  nav_mesh.cpp
2>  nav_ladder.cpp
2>  nav_generate.cpp
2>  nav_file.cpp
2>  nav_edit.cpp
2>  nav_colors.cpp
2>  nav_area.cpp
2>  multiplay_gamerules.cpp
2>  mp_shareddefs.cpp
2>  movevars_shared.cpp
2>  movement.cpp
2>  movehelper_server.cpp
2>  monstermaker.cpp
2>  ModelSoundsCache.cpp
2>  modelentities.cpp
2>  message_entity.cpp
2>  MaterialModifyControl.cpp
2>  maprules.cpp
2>  mapentities_shared.cpp
2>  Generating Code...
2>  Compiling...
2>  mapentities.cpp
2>  logicrelay.cpp
2>  logicentities.cpp
2>  logicauto.cpp
2>  logic_navigation.cpp
2>  logic_measure_movement.cpp
2>  logic_achievement.cpp
2>  lights.cpp
2>  lightglow.cpp
2>  item_world.cpp
2>  intermission.cpp
2>  info_overlay_accessor.cpp
2>  info_camera_link.cpp
2>  igamesystem.cpp
2>  hltvdirector.cpp
2>  hintsystem.cpp
2>  hintmessage.cpp
2>  hierarchy.cpp
2>  h_cycler.cpp
2>  h_ai.cpp
2>  Generating Code...
2>  Compiling...
2>  guntarget.cpp
2>  grenadethrown.cpp
2>  globalstate.cpp
2>  globals.cpp
2>  gib.cpp
2>  genericmonster.cpp
2>  genericactor.cpp
2>  gameweaponmanager.cpp
2>  gamevars_shared.cpp
2>  gametrace_dll.cpp
2>  gamestringpool.cpp
2>  GameStats.cpp
2>  gamerules_register.cpp
2>  gamerules.cpp
2>  gamemovement.cpp
2>  gameinterface.cpp
2>  game_ui.cpp
2>  game.cpp
2>  func_smokevolume.cpp
2>  func_reflective_glass.cpp
2>  Generating Code...
2>  Compiling...
2>  func_occluder.cpp
2>  func_movelinear.cpp
2>  func_lod.cpp
2>  func_ladder_endpoint.cpp
2>  func_ladder.cpp
2>  func_dust.cpp
2>  func_breakablesurf.cpp
2>  func_break.cpp
2>  func_areaportalwindow.cpp
2>  func_areaportalbase.cpp
2>  func_areaportal.cpp
2>  fourwheelvehiclephysics.cpp
2>  fogcontroller.cpp
2>  fish.cpp
2>  fire_smoke.cpp
2>  fire.cpp
2>  filters.cpp
2>  explode.cpp
2>  EventLog.cpp
2>  eventlist.cpp
2>  Generating Code...
2>  Compiling...
2>  EnvSpark.cpp
2>  EnvShake.cpp
2>  envmicrophone.cpp
2>  EnvMessage.cpp
2>  EnvLaser.cpp
2>  EnvHudHint.cpp
2>  EnvFade.cpp
2>  EnvBeam.cpp
2>  env_zoom.cpp
2>  env_wind_shared.cpp
2>  env_tonemap_controller.cpp
2>  env_texturetoggle.cpp
2>  env_screenoverlay.cpp
2>  env_projectedtexture.cpp
2>  env_player_surface_trigger.cpp
2>  env_particlescript.cpp
2>  env_entity_maker.cpp
2>  env_effectsscript.cpp
2>  env_detail_controller.cpp
2>  env_debughistory.cpp
2>  Generating Code...
2>  Compiling...
2>  EntityParticleTrail_Shared.cpp
2>  EntityParticleTrail.cpp
2>  entitylist_base.cpp
2>  entitylist.cpp
2>  EntityFlame.cpp
2>  EntityDissolve.cpp
2>  entityblocker.cpp
2>  ehandle.cpp
2>  EffectsServer.cpp
2>  effects.cpp
2>  effect_dispatch_data.cpp
2>  dynamiclight.cpp
2>  doors.cpp
2>  decals.cpp
2>  debugoverlay_shared.cpp
2>  death_pose.cpp
2>  damagemodifier.cpp
2>  CRagdollMagnet.cpp
2>  cplane.cpp
2>  controlentities.cpp
2>  Generating Code...
2>  Compiling...
2>  CommentarySystem.cpp
2>  colorcorrectionvolume.cpp
2>  colorcorrection.cpp
2>  collisionproperty.cpp
2>  client.cpp
2>  cbase.cpp
2>  buttons.cpp
2>  bmodels.cpp
2>  bitstring.cpp
2>  beam_shared.cpp
2>  baseviewmodel_shared.cpp
2>  baseviewmodel.cpp
2>  baseplayer_shared.cpp
2>  baseparticleentity.cpp
2>  basemultiplayerplayer.cpp
2>  basegrenade_timed.cpp
2>  basegrenade_shared.cpp
2>  basegrenade_contact.cpp
2>  basegrenade_concussion.cpp
2>  baseflex.cpp
2>  Generating Code...
2>  Compiling...
2>  baseentity_shared.cpp
2>  baseentity.cpp
2>  basecombatweapon_shared.cpp
2>  basecombatweapon.cpp
2>  basecombatcharacter_shared.cpp
2>  basecombatcharacter.cpp
2>  BaseAnimatingOverlay.cpp
2>  baseanimating.cpp
2>  baseachievement.cpp
2>  base_transmit_proxy.cpp
2>  base_playeranimstate.cpp
2>  base_gameinterface.cpp
2>  animation.cpp
2>  ammodef.cpp
2>  ai_waypoint.cpp
2>  ai_utils.cpp
2>  ai_trackpather.cpp
2>  ai_task.cpp
2>  ai_tacticalservices.cpp
2>  ai_squadslot.cpp
2>  Generating Code...
2>  Compiling...
2>  ai_squad.cpp
2>  ai_speechfilter.cpp
2>  ai_speech.cpp
2>  ai_sentence.cpp
2>  ai_senses.cpp
2>  ai_scriptconditions.cpp
2>  ai_schedule.cpp
2>  ai_saverestore.cpp
2>  ai_route.cpp
2>  AI_ResponseSystem.cpp
2>  ai_relationship.cpp
2>  ai_playerally.cpp
2>  ai_planesolver.cpp
2>  ai_pathfinder.cpp
2>  ai_node.cpp
2>  ai_networkmanager.cpp
2>  ai_network.cpp
2>  ai_navigator.cpp
2>  ai_namespaces.cpp
2>  ai_movesolver.cpp
2>  Generating Code...
2>  Compiling...
2>  ai_moveshoot.cpp
2>  ai_moveprobe.cpp
2>  ai_motor.cpp
2>  ai_memory.cpp
2>  ai_looktarget.cpp
2>  ai_localnavigator.cpp
2>  ai_link.cpp
2>  AI_Interest_Target.cpp
2>  ai_initutils.cpp
2>  ai_hull.cpp
2>  ai_hint.cpp
2>  ai_goalentity.cpp
2>  ai_eventresponse.cpp
2>  ai_event.cpp
2>  ai_dynamiclink.cpp
2>  ai_default.cpp
2>  AI_Criteria.cpp
2>  ai_condition.cpp
2>  ai_concommands.cpp
2>  ai_blended_movement.cpp
2>  Generating Code...
2>  Compiling...
2>  ai_behavior_standoff.cpp
2>  ai_behavior_rappel.cpp
2>  ai_behavior_lead.cpp
2>  ai_behavior_follow.cpp
2>  ai_behavior_fear.cpp
2>  ai_behavior_assault.cpp
2>  ai_behavior.cpp
2>  ai_basenpc_squad.cpp
2>  ai_basenpc_schedule.cpp
2>  ai_basenpc_physicsflyer.cpp
2>  ai_basenpc_movement.cpp
2>  ai_basenpc_flyer_new.cpp
2>  ai_basenpc_flyer.cpp
2>  ai_basenpc.cpp
2>  ai_basehumanoid.cpp
2>  ai_baseactor.cpp
2>  ai_activity.cpp
2>  activitylist.cpp
2>  achievements_hlx.cpp
2>  achievementmgr.cpp
2>  Generating Code...
2>  Compiling...
2>  achievement_saverestore.cpp
2>  Generating Code...
2>  ep2_gamestats.cpp
2>  ep1_gamestats.cpp
2>  studio.cpp
2>  stringregistry.cpp
2>  simple_physics.cpp
2>  sheetsimulator.cpp
2>  server_class.cpp
2>  ScratchPadUtils.cpp
2>  scratchpad3d.cpp
2>  rope_physics.cpp
2>  registry.cpp
2>  randoverride.cpp
2>  networkvar.cpp
2>  memoverride.cpp
2>  map_utils.cpp
2>  keyframe.cpp
2>  interval.cpp
2>  interpolatortypes.cpp
2>  init_factory.cpp
2>  h_export.cpp
2>  Generating Code...
2>  Compiling...
2>  GameStats_BasicStatsFunctions.cpp
2>  gamehandle.cpp
2>  filesystem_helpers.cpp
2>  editor_sendcommand.cpp
2>  dt_utlvector_send.cpp
2>  dt_utlvector_common.cpp
2>  dt_send.cpp
2>  collisionutils.cpp
2>  bone_setup.cpp
2>  Generating Code...
2>E:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): warning MSB8012: TargetPath(E:\Program Files (x86)\Steam\steamapps\****\sourcesdk_content\centralia\src\game\server\.\Debug_episodic\Server Episodic.dll) does not match the Linker's OutputFile property value (E:\Program Files (x86)\Steam\steamapps\****\sourcesdk_content\centralia\src\game\server\Debug_episodic\Server.dll). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
2>E:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(992,5): warning MSB8012: TargetName(Server Episodic) does not match the Linker's OutputFile property value (Server). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
2>Link:
2>     Creating library .\Debug_episodic\Server Episodic.lib and object .\Debug_episodic\Server Episodic.exp
2>  server_episodic-2005.vcxproj -> E:\Program Files (x86)\Steam\steamapps\****\sourcesdk_content\centralia\src\game\server\.\Debug_episodic\Server Episodic.dll
2>CustomBuildStep:
2>  Description: Copying to c:\program files (x86)\steam\steamapps\SourceMods\centralia\bin\
2>          1 file(s) copied.
2>FinalizeBuildStatus:
2>  Deleting file ".\Debug_episodic\Server Episodic.unsuccessfulbuild".
2>  Touching ".\Debug_episodic\Server Episodic.lastbuildstate".
2>
2>Build succeeded.
2>
2>Time Elapsed 00:02:26.12
========== Build: 2 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========


Also, I have no bin folder in my mod's sourcemod folder and thus no dlls. Just tried to have a look for the dll's and found them in my mod's _content/mod/src/game/client(or server)/Debug episodic. Although the client has another one in the Release episodic folder. Which should I be copying? Should I be copying them at all or should I fix VS to make them copy themselves? If so, how does one do this?

EDIT: Just build in release mode and copied both dlls to a new bin folder. Game seems to start OK, but then when it gets to the loading screen it crashes and I recieve the following message: "SetupArrayProps_R: array prop '(null)' is at index zero."
We're squatting in a system that consistently stalls
User avatar
andy4729
Regular
Regular
 
Joined: Sat Sep 09, 2006 7:26 pm
Location: Canterbury, United Kingdom

Re: Change movement speed in ep2 mod.

Postby andy4729 on Sun Jan 29, 2012 11:41 am

WOO!

I changed my SteamAppId to 218 and included AdditionalContentID 420 in my gameinfo.txt and now it all seems to work. My code modifications also work :D.

Only thing is now my dlls don't put themselves in the bin folder. Is it normal to have to manually copy the dlls?
We're squatting in a system that consistently stalls
User avatar
andy4729
Regular
Regular
 
Joined: Sat Sep 09, 2006 7:26 pm
Location: Canterbury, United Kingdom

Re: Change movement speed in ep2 mod.

Postby Gary on Sun Jan 29, 2012 8:49 pm

Not normal for me. It always has automatically copied the dlls to the bin folder.
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

User avatar
Gary
Interlopers Staff
Interlopers Staff
 
Joined: Wed Dec 16, 2009 12:40 am
Location: USA, FL

Re: Change movement speed in ep2 mod.

Postby zombie@computer on Sun Jan 29, 2012 9:02 pm

Just add a copy command to the post build commands (it accepts all batch commands, so go crazy)
When you are up to your neck in shit, keep your head up high
zombie@computer
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Fri Dec 31, 2004 5:58 pm
Location: Lent, Netherlands

Return to Programming

Who is online

Users browsing this forum: No registered users