andy4729 wrote:Which file would contain the code for the suit speech sounds? and where abouts? I need to remove them all and can't be bothered to rename a blank sound about 50 different things to cover up the original voice sounds.
Also, would commenting out this code be sufficient?
Andy
A simple search for "SetSuitUpdate" in vc++ tells me that commenting out all the calls to the SetSuitUpdate function should work fine. A quick but less ideal solution would be to comment out the contents of CBasePlayer::SetSuitUpdate or add a return to the start of the function.
For example if you look through any of the weapon source files you would see that the SetSuitUpdate function gets called whenever you run out of ammo.