[Half-Life 2: Episode 2] Give me some guidance on a little e

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[Half-Life 2: Episode 2] Give me some guidance on a little e

Postby tacoo on Sun Mar 31, 2013 1:37 pm

Hey!
I'm trying to experiment a little with basic Source modding, and my first self-appointed mission is to triple the firerate of the smg from Episode 2. My experiment turned out to be a little trickier than I though, however.

I began by setting up a mod, using this tutorial:

http://www.moddb.com/tutorials/how-to-c ... d-properly

It all went fine. So I continued along and found this tutorial:

http://www.moddb.com/games/half-life-2/ ... new-weapon

Now, it seems to me that this in the right track. But I can't seem to find the files they are speaking of, which leads me to assume that Valve has modified their file architecture since this piece was authored. I'm a bit lost. I am hoping that someone with experience on the subject could give me a quick but comprehensive guide on how to achieve what I would have expected to be a pretty uncomplicated goal. Thank you! :)
I pwn
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Re: [Half-Life 2: Episode 2] Give me some guidance on a litt

Postby zombie@computer on Sun Mar 31, 2013 6:24 pm

if you want to try programming, you followed the wrong tutorial.

use this one:

https://developer.valvesoftware.com/wik ... ource_Code
When you are up to your neck in shit, keep your head up high
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