Alright, let me explain because the title's pretty vague:
I'm not very good at source coding. The most I've been able to do without the VDC is add new playermodels to the Deathmatch code using my brain to figure out what does what.
What I'm basically trying to do is execute the impulse 200 command when a player jumps, and again when they land. This would give the impression of lowering/raising the weapon so that it's not blocking their view, but I don't have a clue where to start.
Can anyone point me in the right direction?









