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Postby marks on Sat Aug 18, 2007 12:06 am

another small update, added mp5 and texture flat for the remington
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Creative Assembly
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Postby ForceFist on Sat Aug 18, 2007 8:59 am

That's a damn nice Mp5! :wink:
Current Project:
The Bunker
A One-Man-Mod
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Postby marks on Tue Nov 20, 2007 9:31 pm

Updated - more content, less clutter, split into environment art and weapons sections.
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Postby Knights on Tue Nov 20, 2007 10:56 pm

Killing zombies with these guns will be a pleasure. Great update! 8)
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Random gallery... Knights_Stuff.
Home page --> http://www.knights.interlopers.net/
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Postby nub on Wed Nov 21, 2007 5:05 am

Great models man. I especially love the unfinished sg rifle and the rpg model as well. I hope all of those unfinished ones get turned into something great.

Keep at it man.
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Re: esJ - Environment Artist and 3D Modeller

Postby marks on Mon Jan 21, 2008 1:50 pm

Another small update, still adding texture sheets and stuff to the content pages on my portfolio site so they'll be there eventually :)
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Re: esJ - 3D Artist

Postby marks on Fri May 30, 2008 2:27 am

1) finally finished my site (wooo go me, etc)
2) added finished ak47
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Re: esJ - 3D Artist

Postby KILLA-COW on Fri May 30, 2008 9:10 am

Looking very, very good Mr. esJ.
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Re: esJ - 3D Artist

Postby marks on Fri Jul 17, 2009 7:56 pm

Updated, re-rendered some work and added a quick watercolour
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Re: marks - prop/environment artist

Postby marks on Sun Feb 21, 2010 6:51 pm

added some older stuff, re-rendered a bunch of stuff.
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Re: marks - prop/environment artist

Postby trcc on Sun Feb 21, 2010 7:25 pm

I really like all the guns but I would take out the stairs, what's so special about them? Are you showing the texture or the model?
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Re: marks - prop/environment artist

Postby marks on Sun Feb 21, 2010 7:31 pm

Both are pretty crappy to be fair, those things are mostly just there to show I can (and really, really, really, really want to) do more than just guns.
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Re: marks - prop/environment artist

Postby Surfa on Sun Feb 21, 2010 7:42 pm

Have you thought about maybe doing some vehicles. Maybe add some more textures to go with the bricks if you want to have a place for environment textures on your portfolio. Also I would remove the ak as I think is is the gun that is lacking the most.
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Re: marks - prop/environment artist

Postby Duke Nukem on Sun Feb 21, 2010 7:50 pm

5! eyecatchin work!
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Re: marks - prop/environment artist

Postby marks on Sun Feb 21, 2010 7:56 pm

See this is interesting, as I've always thought that the AK was a much stronger piece than the shotgun from zps. What is it specifically that you think lets it down? I think much of the metal lacks definition, but getting a whole rifle on a single 1024 texture is an uphill battle =/
Good suggestions otherwise, though a lot of it falls into 'thought of it, havent decided what to do yet/havent gotten around to it yet'. With luck Contagion will give me a bagload of env work to show off, but thats down the road a bit.
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