Jangalomph - Environment artist/level designer/effects

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Level Designer/ Effects Artist
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Name: Nicholas "Jangalomph" Seavert
Location: Sumter, South Carolina - USA
Age: 18
Goals: After high school/college possibly join Valve or another high standard game company as a level designer/ Effects artist.
Contact:
[email protected]


Looking for mod work? No


Mods:
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Half life 2: Episode 2
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http://www.moddb.com/mods/sabotage
-Mapping, Coding, Particles, Textures, Models, Story, Leader, Video Production

http://www.moddb.com/mods/orange-box-ba ... lopers-kit
Every aspect of this "base". Click the moddb for more info.

http://www.moddb.com/mods/shift
Particles

http://www.moddb.com/mods/no-more-room-in-hell
Particles
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Crysis
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http://www.moddb.com/mods/screaming-eag ... th-destiny
-Particle Effects, Coding, Flow Graphs, Time of Day (Tod)

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Programs I can use:
  • Hammer World Editor(Excellent)
  • Maya (intermediate)
  • CryEngine 2 Sandbox Editor (intermediate) -- Particles+++
  • Valve Particle Editor (Pretty good)
  • Face Poser(basics)
  • Visual 2010 C++ Express (Weapons, Effects, Some NPC Coding)
  • Gimp Photo Editor (Basics)
  • XSI Mod Tool (Basics)
  • VTF Edit (intermediate)
  • X-RAY Engine (Stalker) Coding/Particles - (intermediate)
  • Microsoft Visual basic (#)?- (High school coding class - 1 semester)
  • VUE 7 (basics)
Atrium:
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Sabotage:
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Screaming Eagles/Crysis Modding:
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Explosions
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Blood
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Plane Going Down + Particles
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Models - Maya:
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Various Different Engine Particles
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NOTE: Check out the coding section to see a video of some more particles.
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VUE 7
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NOTE: Airplane models are NOT mine. They came with the program.
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Face poser


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Coding
I made the particles also.

I hope you guys enjoyed looking at my portfolio!

-Jangalomph
Last edited by Jangalomph on Wed Jun 20, 2012 5:52 pm, edited 11 times in total.
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?

Re: Jangalomph - Environment artist/level designer/effects

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jangalomph wrote:possibly join Valve or another high standard game company
Reach for the stars...! lol

But seriously, great work. The particle effects are always awesome and those atrium screens gave me an idea on a little map I'm currently working on :)

Sabotage is looking good! Now I'll have to ask you to release it asap - so I can play it of course...! not so I can steal your particle effect explosions or anything...

Re: Jangalomph - Environment artist/level designer/effects

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hey, best to reach high for the stars instead of in the cardboard box on the side of the street ey?

And thanks!

i know you just want mah particles... xD
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?