Research and Development

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Re: Research and Development

Postby Mason on Sun Jul 19, 2009 11:13 pm

Just jump to get out of Mr. Whirly
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Re: Research and Development

Postby Naticus on Sun Jul 19, 2009 11:29 pm

Where is the gnome???
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Re: Research and Development

Postby whiffen on Sun Jul 19, 2009 11:32 pm

Level 4a, after the second microwave you explode in the room with the combine, zombies red flares and the flooded floor. Its in the room the zombies come out of.
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Re: Research and Development

Postby aaron_da_killa on Mon Jul 20, 2009 2:31 am

This is pretty good, I'm up to the second section I believe, I've just busted up some pipes and now I have to navigate over hazardous water.

It's very well done, environments are nice, it's very nicely scripted, nicely polished and the whole thing is nicely designed. Playing this gives me a real positive impression of your level design skills and overall quality bar.

I did encounter one glitch where the half zombie got stuck in the elevator door, this is the bit where you have to trap the zombie inside the elevator to weigh it down. A load from a previous save fixed the problem.

Nice work, I'll play some more of it later today!
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Re: Research and Development

Postby Mephasto on Mon Jul 20, 2009 2:40 am

i did enjoy playing it, well done. I liked the pipe puzzles most.

there was pretty many wtf moments when i tried out everything extreme before finaly finding the simple way to do things :p like the section after you get (hover car??) and travel under those bridges and yms, i wasted a lot of time trying to figure why theres electric cables under bridge, didnt understand those were just for killing barnacles.. i eaven poked them with iron bars that were meant for building bridge.

(while poking barnacles with that iron bar, they somehow throwed every bar out from map and i had to restart, bet you didnt see that coming :D )

There was also some bug when i crashed the (hover car??) into explosive barrels and it just stopped working.
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Re: Research and Development

Postby cypher543 on Mon Jul 20, 2009 2:44 am

There was also some bug when i crashed the (hover car??) into explosive barrels and it just stopped working.

Generally, if you run a vehicle into an exploding object, it's going to break. ;) You have to exit Mr. Whirly and put the blade back on. It's by design.
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Re: Research and Development

Postby Emoo on Mon Jul 20, 2009 2:05 pm

Really good map, only thing I can complain about was the dificulties with pressing the keypad and Mr Whrily was a bit hard to control at parts. Otherwise really good map, the puzzles were a lot of fun and really made you think.
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Re: Research and Development

Postby ExtraOrdinary on Mon Jul 20, 2009 3:05 pm

A really nice job on this one, gonna try it out right away! :D
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Re: Research and Development

Postby dissonance on Mon Jul 20, 2009 4:52 pm

Holy fucking shit, dude, this is fucking amazing.
Simply.
Fucking.
Amazing.
i had fun once, and it was awful.
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Re: Research and Development

Postby cohrt on Mon Jul 20, 2009 7:00 pm

great mapping but wtf i couldn't get out of the first room or the specimen room without noclipping.
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"Remember when the platform was sliding into the fire pit and I said, 'Goodbye' and you were like 'NOOO WAAAY' and I was all 'we pretended we were going to murder you'. That was great..."
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Re: Research and Development

Postby cypher543 on Mon Jul 20, 2009 7:13 pm

great mapping but wtf i couldn't get out of the first room or the specimen room without noclipping.

Highlight to read:
Read the clipboard next to the cell with the dead Antlion on the table.
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Re: Research and Development

Postby cohrt on Mon Jul 20, 2009 7:21 pm

wow the antlion has a fire resistant carapace that really helps me get out of the room

okay i just realized that i can pick it up but what do i do with it now?
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"Remember when the platform was sliding into the fire pit and I said, 'Goodbye' and you were like 'NOOO WAAAY' and I was all 'we pretended we were going to murder you'. That was great..."
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Re: Research and Development

Postby Naticus on Mon Jul 20, 2009 7:26 pm

Engage your brain! Maybe "fire resistant" has something to do with fire?????
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Re: Research and Development

Postby cohrt on Mon Jul 20, 2009 7:36 pm

figured it out my computer wasn't redering the fire in the room, but it doesn't matter i deleted this piece of crap. nothing works the small arms resistant antlion isn't small arms resistant the stupid thing died right away, nothing works right in this mod the only good thing is the mapping.
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"Remember when the platform was sliding into the fire pit and I said, 'Goodbye' and you were like 'NOOO WAAAY' and I was all 'we pretended we were going to murder you'. That was great..."
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Re: Research and Development

Postby Naticus on Mon Jul 20, 2009 7:41 pm

cohrt wrote:figured it out my computer wasn't redering the fire in the room, but it doesn't matter i deleted this piece of crap. nothing works the small arms resistant antlion isn't small arms resistant the stupid thing died right away, nothing works right in this mod the only good thing is the mapping.


User error. Maybe space invaders is more your speed.
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