[Garry's Mod] Rp_Vuoristo

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[Garry's Mod] Rp_Vuoristo

Postby oskutin on Wed Jan 26, 2011 9:17 pm

Rp_Vuoristo is a traditional backtown map by me, wich is set in mountains.
There are several houses in town and small outpost/harbor building outside it.
The map also inclues a small custom built railway (unfortunetly it's too short), and mountainous highlands to build something, but there isn't any path going there, so you'll need to build ramp or something first to get there.

Download:
Image
http://www.1337upload.net/files/0Rp_Vuoristo.zip
Or from Toybox

TREEFIX:
http://www.1337upload.net/files/0materials.zip


Installation:
Don't put the zip contents to the addons folder.
Take the contents from the zip and place them to /garrysmod/garrysmod folder.

Requirements:
Episode 2
HDR enabled in order to see skybox

Performance:
45-65 fps in the town, expect when looking to the mountains.
30-45 fps when looking to the mountains and in other open spaces
Less than 30 fps: only in waterfall and some random spots.


Pictures:
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Last edited by oskutin on Sun Jan 30, 2011 10:50 am, edited 1 time in total.
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Re: [Garry's Mod] Rp_Vuoristo

Postby marnamai on Wed Jan 26, 2011 10:15 pm

I am going to sue you so I can afford for my jaw replacement, it dropped on the floor.
Last edited by marnamai on Wed Jan 26, 2011 11:45 pm, edited 2 times in total.
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Re: [Garry's Mod] Rp_Vuoristo

Postby Smurftyours on Wed Jan 26, 2011 10:31 pm

oskutin wrote:Requirements:
HDR enabled in order to see skybox

You need to create an LDR fallback as some players don't use HDR and it can cause big problems if the sky becomes HOM effect. Other then that it looks fucking epic for an RP map.
jangalomph wrote:Wise words from a wise man. ^
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Re: [Garry's Mod] Rp_Vuoristo

Postby no00dylan on Wed Jan 26, 2011 10:46 pm

I may have pooped a little.
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Re: [Garry's Mod] Rp_Vuoristo

Postby BubbleQ on Wed Jan 26, 2011 10:59 pm

Holy holy holy :O
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I am a happy mapper!
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Re: [Garry's Mod] Rp_Vuoristo

Postby MayheM on Wed Jan 26, 2011 11:12 pm

Freaking beautiful!!!
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Re: [Garry's Mod] Rp_Vuoristo

Postby Saxon on Thu Jan 27, 2011 12:06 pm

Another amazingly beautiful map Oskutin!

You really need to get in contact with Valve, it's a safe bet to say they would be really impressed with your work :)
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Re: [Garry's Mod] Rp_Vuoristo

Postby thefight on Thu Jan 27, 2011 4:24 pm

Awesome.

I love the railroad tracks.
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Re: [Garry's Mod] Rp_Vuoristo

Postby The Giblets of Jesus on Thu Jan 27, 2011 9:18 pm

I came.
Badly.
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Re: [Garry's Mod] Rp_Vuoristo

Postby Ark11 on Thu Jan 27, 2011 9:42 pm

I hope it runs on some Australian RP Servers so I can play on it!!?!
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Re: [Garry's Mod] Rp_Vuoristo

Postby oskutin on Sat Mar 26, 2011 6:41 pm

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Re: [Garry's Mod] Rp_Vuoristo

Postby RA7 on Sun Mar 27, 2011 9:15 am

LIKENESSSSS!!!
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Re: [Garry's Mod] Rp_Vuoristo

Postby Jordash on Thu Mar 31, 2011 1:26 pm

Great map. But you should definitely look into optimisation, the static prop render levels are off the chart! maybe move some of the upper levels of the map into the 3d skybox or make them images, from that far away I don't think anyone will notice, but the performance increase would be welcomed.
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