CS_MUSEUM

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CS_MUSEUM

Postby FMPONE on Wed Feb 13, 2013 11:29 pm

Hey guys, release time :D

CS_MUSEUM:
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Layout:
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A hostage rescue map set in a Museum.

"A creationist terror-squad has taken over the Hurg Museum of Natural History!"


Thanks to 3DNJ and PENE are in order for their help with the map's art assets.
The 3d models are by 3DNJ, you can see pene's texturing here

Please support the map and download at
http://steamcommunity.com/sharedfiles/f ... =127012360

More screenshots can be seen at my portfolio: shiningspaces.weebly.com
Last edited by FMPONE on Wed Feb 13, 2013 11:53 pm, edited 1 time in total.
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Re: CS_MUSEUM

Postby skoften on Wed Feb 13, 2013 11:44 pm

Whoa, I quite like the look of that. Need to view it ingame before I call it great but looks very promising :)
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Re: CS_MUSEUM

Postby InterValve on Thu Feb 14, 2013 12:01 am

This is great work. Except for the ridiculous amount of bloom that renders it unplayable. So dim the light intensity.
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Re: CS_MUSEUM

Postby DonPunch on Thu Feb 14, 2013 4:32 am

Very nice. you have a future in this if you keep it up.

I'd hire you right now if this was on UDK.
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Re: CS_MUSEUM

Postby nub on Thu Feb 14, 2013 4:54 am

Wow, this needs a spotlight.


In my opinion, the bloom looks fantastic. Gives it a sublime look. It sort of reminds me of Warby's old map De_Wanda.
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Re: CS_MUSEUM

Postby Ark11 on Thu Feb 14, 2013 4:54 am

The custom assets make this. Excellent job! :smt041
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Re: CS_MUSEUM

Postby Oskmos on Thu Feb 14, 2013 7:40 am

Great job, looks great. Flawless :)
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Re: CS_MUSEUM

Postby FMPONE on Thu Feb 14, 2013 7:59 am

thanks for the kind words, guys. I just got out of a 32 player game, it was a lot of fun!
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Re: CS_MUSEUM

Postby Armageddon on Thu Feb 14, 2013 8:04 am

Great map, there are two things though. First it could use some more optimizations, as a CT outside I get 120 fps looking away from the museum, it promptly drops to 30 when I look towards it. Secondly you need A LOT of clips, every official CS map has tons of player clips so you don't get stuck in little bits in the environment, I was getting stuck on things a lot.

Other than that I think this has real potential to be an official CS:Go map. :)
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Re: CS_MUSEUM

Postby Spas12 on Thu Feb 14, 2013 2:29 pm

Fantastic map. gonna play it when i get home.
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Re: CS_MUSEUM

Postby MaK on Thu Feb 14, 2013 5:52 pm

Holy shit this is nice. I hope the gameplay is as good as the looks.
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Re: CS_MUSEUM

Postby FMPONE on Sat Feb 16, 2013 12:42 am

Thank you all for your support! Museum is now number one on the map workshop, couldn't have done it without you!
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Re: CS_MUSEUM

Postby Ark11 on Sat Feb 16, 2013 1:00 am

FMPONE wrote:Thank you all for your support! Museum is now number one on the map workshop, couldn't have done it without you!

You're welcome!
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Re: CS_MUSEUM

Postby Jangalomph on Sat Feb 16, 2013 4:59 am

Yes, excellent map. It looks amazing.
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Has anyone really been far even as decided to use even go want to do look more like?
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Re: CS_MUSEUM

Postby Dr Evil on Sat Feb 16, 2013 7:58 am

Just loaded this up and played it, totally awesome :smt041 :smt023
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