"Street Stuck" Gameplay demo released

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"Street Stuck" Gameplay demo released

Postby Spas12 on Thu Feb 14, 2013 2:32 pm

"Street Stuck" gameplay demo by Robert "Spas12" Cardona

http://www.rcdesign.t83.net

robertcld@hotmail.com
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The objective of this short demo is to recreate the City 17 universe in a much more detailed, destructable and
architectually enhanced environment, one that should have been originally presented to us in Episode 1.

This demo was originally part of a much bigger project, but has now been transformed into a small portfolio gameplay piece.

Become engulfed in a much more detailed environment from Episode 1 and 2, and be able to play in a variety of ways within combat scenarios that are smart, challenging and combative.

Base game required: Half-Life 2: Episode 2

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DOWNLOAD:

http://www.moddb.com/mods/street-stuck
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Re: "Street Stuck" Gameplay demo released

Postby MaK on Thu Feb 14, 2013 6:11 pm

The demo lasts about 10-15 minutes long for anybody wondering, not bad for anybody looking for something to do. I didn't quite experience the "destructable" enhanced environment, or playing in a variety of ways at all. The combat is quite standard. I'm not trying to rip on this, you just worded the description to be much bigger than what I experienced. Anyway I'm glad you got it finished Spas, now you can finally put this aside and start working on new things!
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Re: "Street Stuck" Gameplay demo released

Postby LordDz on Thu Feb 14, 2013 7:46 pm

It still has burning stones :P
I'll see how it plays out now.
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