Well this is true - no fog, no bloom, and the wrong sky make a map a dull boy - but what about general kinda sharpness? You're the lighting legend here after all. You could accomplish the hazy desert look with a approach like a neutral lighting scheme with rich colour correction coupled with some good fog, yes?
I mean, let's remove the sky from the equation here cos that's obviously wip in his work, and so also remove it from those comparison shots.

Personally, and this is just my opinion, I think the right gains a hell of a lot. It brings out natural tones and you can really augment a more earthy, rugged desert look with the very same fog and smokevolumes you'd use in a CC'd version. Thoughts?
Edit; I mean look at your current CSGO map - you've got the greens of the vegetation and the blues and oranges without anything being washed out overly.
Double edit; seriously though Opti, change the damn sky or change the lighting.