[HL2 EP2] In Medias Res

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[HL2 EP2] In Medias Res

Postby The A on Wed Nov 06, 2013 1:17 am

You are on the run. CP units are around every corner, and you unfortunately end up running into one of their major bases. Can you make it to safety?

PlanetPhillip.com link:

http://www.planetphillip.com/posts/in-m ... ife-2-ep2/

This is my first public release, so I hope you guys enjoy. I might turn this into a full mod in the future, but for now this is a standalone map.

And if you could record a demo of your first playthrough feel free to post it below or message it to me.
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Re: [HL2 EP2] In Medias Res

Postby wereMole on Wed Nov 06, 2013 7:05 am

I'll download it and give it a playthrough when I'm done working - love HL2-EP2 custom content as that's what I'm working myself with. I'll try to record it and upload it somewhere although it's been ages since I used Fraps and I recall that the program wasn't completely freeware anymore. Futhermore there's no Youtube use in this country so I'll have to find another way to upload it. But I'll see what I can do.
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Re: [HL2 EP2] In Medias Res

Postby The A on Wed Nov 06, 2013 9:22 pm

wereMole wrote:I'll download it and give it a playthrough when I'm done working - love HL2-EP2 custom content as that's what I'm working myself with. I'll try to record it and upload it somewhere although it's been ages since I used Fraps and I recall that the program wasn't completely freeware anymore. Futhermore there's no Youtube use in this country so I'll have to find another way to upload it. But I'll see what I can do.


If you look in the info.txt included in the map download there is my email. You can just send it that way, and you don't even have to use Fraps. just use source's demo recording tools and send me the .dem file.
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Re: [HL2 EP2] In Medias Res

Postby ErikKiller on Wed Nov 06, 2013 10:36 pm

I'm going to record a .dem of it whenever I get around to playing it. Gotta get the mapper karma up :D
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Re: [HL2 EP2] In Medias Res

Postby nub on Thu Nov 07, 2013 6:03 am

Looks like some solid classic HL2 mapping. I'll have to check it out tomorrow after work.
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Re: [HL2 EP2] In Medias Res

Postby wereMole on Thu Nov 07, 2013 3:40 pm

Well, I played your map and the short version is: enjoyable and looks good. The first part was tight packed with action and the second part had some interesting puzzles. The scenery was not very original but it was well worked out and did not look sloppy or unfinished.

I had a pretty decent run until I got totally surprised by the old trick of flaming barrels rolling of a tiny elevation. The margin for error was rather small there. The Combine metropolice responsible for that were just crouching behind no cover which appeared rather silly. Never had a more literal example of shooting sitting ducks.

I had a real close encounter with death at the part where you have to break through the wooden barricade at the train track. Either I skipped too many Combine but I had the feeling they kept popping up from everywhere – not a bad thing though. The metropolice are quite a pushover in small numbers.

Next I come in the sewer part which appears to be a deserted rebel hideout at the same time. It is ridiculously close situated to a Combine station but ok :P. Did the Barnacle trick good in one try but what if the player shoots it before using it to get on the platform? Was that supposed to be completed by getting grabbed by a Barnacle?

Starting the engine was new and well introduced to the player. I had no doubt what to do when I encountered the second one. Due to my own stupidity I almost committed suicide trying to spectacularly grenade the barnacles off the ceiling. With the abundance of explosive barrels throughout the map I found myself questioning why fate – of all time – would leave me without one at that specific point.

In the end I got rewarded with a nice zombie slaughter. I did get completely caught off-guard by the fast zombies at the very end – probably because I was in the wrong location at that moment. I certainly was disappointed that I couldn’t grab the SMG from the dead rebel’s hand but it looked nice.

Overall a fun play – thanks for sharing. I send you the email with the recorded demo. From 7-8 minutes on you can enjoy watching me almost 10 minutes trying to solve the second engine mystery so sorry about that. I really couldn’t figure it out although in hindsight it was reasonably obvious – I’m a bit dense at puzzles.

Oh, and just the tiniest bit of story would be sweet. If only a textmessage or radio transmission telling me where I am or why.
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