de_dragon:
play modes: classic bomb/defuse, deathmatch
Downloads:
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=238229824
Gamebanana: http://csgo.gamebanana.com/maps/179647
Designed for competitive mode.
This map was created for the "GameBanana/CEVO mapping competition 2014”.
----- Setting
Some terrorists want to cause chaos by blowing up the subway entrance and its safety exit.
----
Hi, I released my third map. I tried my best to bring up a fresh and balanced gameplay. It took me 150 hours to create the map.
The custom textures are all (except one) made by others. Credits at the end.
Screenshots:
Credits:
Thanks to:
Sky-texture: http://css.gamebanana.com/textures/2157 by komaokc
Dragon Sign: http://freestock.ca/signs_symbols_g43-crossing_road_grunge_sign__welsh_dragon_p1943.html http://creativecommons.org/licenses/by/3.0/deed.en_US (I only used one sign)
Dragon: http://www.flickr.com/photos/richardfisher/3451151398/ http://creativecommons.org/licenses/by/2.0/deed.en (I only changed the color)
Gras: from http://www.gaming-models.de/index.php/product/226 by: Fox
Mamor: from http://www.gaming-models.de/index.php/product/190 by: Kloettengott
dry paving stones: from http://www.gaming-models.de/index.php/product/313 by Nikl
green marble tiles from http://www.spiralgraphics.biz/packs/tile/index.htm?17#anchor (I only changed the color)
other textures: http://backgrounds.mysitemyway.com/