de_ and fy_stockade

Show off your finished maps, models and other creations. Screen shots are a must!

de_ and fy_stockade

Postby Nav on Mon Dec 20, 2004 9:45 pm

Hey everyone :)

I've been working on this map for about a month (couldn't have done it without Interlopers :wink: ) It's my first map, and I don't think it's too bad for my first one...but yeah anyways. I have to versions de and fy. It takes place in a castle, it has a large basement, great for stealth and an upper, open floor good for normal gunfights and sniping. I like it.

You can find information, screenies, and the link to download here-

http://half-life2.mylocalnews.org
User avatar
Nav
Been Here A While
Been Here A While
 
Joined: Sun Dec 05, 2004 3:53 am
Location: Washington State

Postby wiggle987 on Mon Dec 20, 2004 9:47 pm

the textures need alot of work, but mind if i ask, how did you get the light beams in the 3rd pic?
Image
User avatar
wiggle987
Veteran
Veteran
 
Joined: Mon Nov 22, 2004 8:54 pm
Location: O RLY?

Postby Nav on Mon Dec 20, 2004 9:58 pm

wiggle987 wrote:the textures need alot of work, but mind if i ask, how did you get the light beams in the 3rd pic?


Well on the textures..I went through hundreds (for the walls) and they were all mega-repetitive..and that was the best one. I would appreciate if anyone could find a better textures for some of the things...

For the light...oh boy this took me about 2 weeks to figure out...I'll tell you precisely what I did.

1. I put a light spot on the floor beneath each hole.
2. Between the ceiling and the floor I put a "light" entity
3. (this is the major noticable one) I put an prop_physics model called "vol_light" It can be found in the "effects" folder (under the models folder)
User avatar
Nav
Been Here A While
Been Here A While
 
Joined: Sun Dec 05, 2004 3:53 am
Location: Washington State

Postby wiggle987 on Mon Dec 20, 2004 10:37 pm

excellent, all i wanted to know was the last bit

(btw is this the same nav from hlfallout?)
Image
User avatar
wiggle987
Veteran
Veteran
 
Joined: Mon Nov 22, 2004 8:54 pm
Location: O RLY?

Postby Nav on Tue Dec 21, 2004 12:17 am

wiggle987 wrote:excellent, all i wanted to know was the last bit

(btw is this the same nav from hlfallout?)


Same Nav as in HLfallout 8)
User avatar
Nav
Been Here A While
Been Here A While
 
Joined: Sun Dec 05, 2004 3:53 am
Location: Washington State

nice effort

Postby far on Tue Dec 21, 2004 9:56 am

it is a nice big map. I have tried the fy version fo your map.

The textures does get quite repetitive & are also quite misaligned. I say instead of making the outer walls too high you might add a sky box for the outside enviroment, it will make it look more better.

However i was unable to get the water effect, i placed the files in the materials folder but i think it can be a error on my side also. You check that plz.

Anyway good effort :o
far
Member
Member
 
Joined: Wed Nov 24, 2004 9:59 am

Postby Cr4ig on Tue Dec 21, 2004 5:34 pm

can also use dust motes for that effect (if they come with hl2)
Image
Cr4ig
Senior Member
Senior Member
 
Joined: Mon Nov 08, 2004 10:55 pm

Postby wiggle987 on Tue Dec 21, 2004 5:37 pm

they do come with hl2, but they dont have the subtle glow, which was what i was looking for, dust motes go with the lightbeam in my map, looks rather lovely so far
Image
User avatar
wiggle987
Veteran
Veteran
 
Joined: Mon Nov 22, 2004 8:54 pm
Location: O RLY?

Re: nice effort

Postby Nav on Sat Dec 25, 2004 8:12 am

far wrote:it is a nice big map. I have tried the fy version fo your map.

The textures does get quite repetitive & are also quite misaligned. I say instead of making the outer walls too high you might add a sky box for the outside enviroment, it will make it look more better.

However i was unable to get the water effect, i placed the files in the materials folder but i think it can be a error on my side also. You check that plz.

Anyway good effort :o


I'm terrible at making skyboxes :oops:
User avatar
Nav
Been Here A While
Been Here A While
 
Joined: Sun Dec 05, 2004 3:53 am
Location: Washington State

Return to Showcase

Who is online

Users browsing this forum: No registered users