Speed Model Challenge #1 - Medieval Weapons

Test your creative modelling skills.

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Re: Speed Model Challenge #1 - Medieval Weapons

Postby Yautja on Sun Feb 17, 2008 7:05 pm

Sorrow wrote:
All levels need to be created in Max, so its quite annoying.


The big advantage is that you learn how to model and map simultaneously though.


Yeah, that is true. The biggest downside though is that it is alot more time consuming.

Yautja wrote:
Zipfinator wrote:
That's a great axe! Good job there, I'm also starting to learn max too, but your already far ahead of me


Hey, thanks. The best way to get started, is by doing tutorials especially video ones. Ive gained a far greater understanding of Max over the last week, just by going through online tutorials. Although I have still got ton's and ton's of stuff to learn.

Also, I enjoyed modelling the Axe so much. I decided to model a mace to.

http://img171.imageshack.us/img171/6872/macerj9.jpg

I just need to learn how to create good textures now.
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Re: Speed Model Challenge #1 - Medieval Weapons

Postby BaRRaKID on Sun Feb 17, 2008 8:45 pm

ok i guess this is done, next time please read the rules guys :P
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