Speed Challenge 12 - Fortification

Test your creative modelling skills.

Moderator: RawMeat3000

Re: Speed Challenge - Fortification

Postby source-maps on Tue Mar 17, 2009 3:00 pm

how can you guys create large and detailed models in so little time :D
I was just wondering.. stoop how did you create that 'brick pile' on the ground?
by hand or a modifier?

and jister if you can make something in 2 hours, you can still enter :P
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Re: Speed Challenge - Fortification

Postby stoopdapoop on Tue Mar 17, 2009 4:43 pm

well, whenever I can get away with it I use a simulation.

I made one brick and made a duplicated it till I had a wall, then (as you can see in the wireframe) I have an attractor near the base of the wall that pushes outwards, and that gave a nice scattering effect. for the other wall I just let it fall apart. :)

I used a very low substepping value for the simulation and the only some of the wall, and the middle castle are being used as obstacle so I could move the forces around in real time and didn't have to worry about pre-simulating anything.

And there you go, scattered bricks :)

Also, I think we've found (from the other speed modeling challenges) that extending deadlines never really produces any extra results for some reason.
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Re: Speed Challenge - Fortification

Postby Nauz on Tue Mar 17, 2009 4:46 pm

RawMeat3000 wrote:My long overdue entry,.


Looks pretty cool ! you could bake a great normal map from this to a low poly model
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