Modelling Challenge - Around the House

Test your creative modelling skills.

Moderator: RawMeat3000

Re: Model Battle - Around the House

Postby Noodles on Thu Nov 26, 2009 8:48 pm

Checked you're compiling in the right game and that the folder you are creating the model in is already there?
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Re: Model Battle - Around the House

Postby mat_de_b on Thu Nov 26, 2009 9:38 pm

have done that now, and i can get it open in the model viewer, however nothing appears, if i set wirefram to true then the wireframe shows, but still not model or shading etc..
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Re: Model Battle - Around the House

Postby Furling on Fri Nov 27, 2009 12:34 pm

make sure the material (.wmt file) is in the right directory and is named correctly. I think not having it can sometimes cause this
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Re: Model Battle - Around the House

Postby Noodles on Fri Nov 27, 2009 12:49 pm

You wouldn't have accidentally used a texture that's got alpha would you?
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Re: Model Battle - Around the House

Postby jister on Fri Nov 27, 2009 2:38 pm

YES!!!! I made it on time... started yesterday on this...so it's all a bit of rushed, you'll see when you open the skin ;)
texture and model files:
http://www.brains-inc.net/lopers/lopers.rar

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Image


G2G now

BTW: since some don't see that it's a doll...?? well now I'm telling you it is ;), hence fits the around the house theme.
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Re: Model Battle - Around the House

Postby Dr. Delta on Fri Nov 27, 2009 2:54 pm

It's the blue suicide doll!
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Re: Model Battle - Around the House

Postby Corigami on Fri Nov 27, 2009 2:57 pm

Image
I have AO maps baked now, but I only have this old screenshot. I'll be home tommorow or very early sunday morning, but that's probably a bit late especially with the already extended deadline. If need be, I can try and get my dad to take a screenshot at home but it will be a huge hassle.
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Re: Model Battle - Around the House

Postby RawMeat3000 on Fri Nov 27, 2009 10:43 pm

Corigami that looks fine as it is. If you want I'll add your AO screenshot after voting has already gone underway, just give me the link sometime whenever you can. The poll will start tonight though, so get your model files up too.
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Re: Model Battle - Around the House

Postby Surfa on Fri Nov 27, 2009 10:56 pm

Shit forgot about this. Well I will have to enter an old version then as I don't have time to re-do the textures.

edit: Actually I won't be entering instead I will finish the model to a better standard and then release for free later.
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Re: Model Battle - Around the House

Postby source-maps on Fri Nov 27, 2009 11:17 pm

yo rawmeat I uploaded it here >>

http://www.gaming-models.de/?p=model_show&id=188
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Re: Model Battle - Around the House

Postby Smithy on Fri Nov 27, 2009 11:58 pm

-snip-
Last edited by Smithy on Sat Nov 28, 2009 8:50 pm, edited 2 times in total.
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Re: Model Battle - Around the House

Postby stoopdapoop on Sat Nov 28, 2009 9:00 am

Image

Image

And an unlit screenshot

woot. It's 806 polygons (a little more than 1/4th of a common infected in l4d), but has 1 additional LOD model that weighs in at 256.
Last edited by stoopdapoop on Sun Nov 29, 2009 4:45 am, edited 3 times in total.
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Re: Model Battle - Around the House

Postby Smithy on Sat Nov 28, 2009 9:28 am

I thought the deadline was last night?
I would have spent time making something decent rather than a really rushed entry, and it does say midnight on Friday. :/
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Re: Model Battle - Around the House

Postby Meotwister on Sat Nov 28, 2009 9:31 am

Just poppin in to say I'm gonna post a bit late.
Last edited by Meotwister on Sat Nov 28, 2009 12:40 pm, edited 1 time in total.
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Re: Model Battle - Around the House

Postby Smithy on Sat Nov 28, 2009 9:35 am

Well if people are posting entries after the deadline can we not just extend it another day, I know I would like to make something of a better standard - rather than a rushed entry. Maybe others forgot about this too?
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