dm_olphro (really great media update)

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dm_olphro (really great media update)

Postby schulzor2004 on Wed Jan 12, 2005 9:44 am

Check http://www.olphro.de.vu to see more screens !!

There's a great Media Update for my HL2DM Map dm_olphro. I still have been working 9 Weeks on it yet. So it is getting really good and detailed. The screenshots show not everything, because the map consists of different pieces that are all in several vmf-files for better handling with hammer.

Write, what you think and make suggestions.....

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Check http://www.olphro.de.vu to see more screens !!
Visit our german hl2sdk - mapping community: http://www.olphro.de

You are, what you think.
schulzor2004
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Postby Athlete{UK} on Wed Jan 12, 2005 10:14 am

very nice map. I like the the design and it looks like it could make for some quite frantic game play. the decal you have used to create slime on the walls and things look very effetive but in a few places they go off at off angles and look unrealisting. Also in the outdoors section i can see in the screenshots. Is the bunker floating? There doesnt seem to be anything under it which looks very odd.

Aside from these minor flaws its looks quite a good map. With some tweeking this could go a long way.
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Postby schulzor2004 on Wed Jan 12, 2005 10:18 am

Thanks for feedback.
Yes, it is still floating, but this is only, because I use different vmf-files (editing only parts of the map at one time). Have a look at http://www.olphro.de.vu There are other screenshots, showing, what is beneath the building.
Visit our german hl2sdk - mapping community: http://www.olphro.de

You are, what you think.
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Joined: Wed Nov 24, 2004 12:51 pm
Location: City 17

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