Inside this building(a hotel) is where CTs spawn. It's mostly stairs, only one room, at the very top. We may add rooms in a bit.
Behind this warehouse is where Ts spawn, directly across from the hotel. Both the hotel and warehouse roofs are accessable.
This mess should make for some interesting firefights.
The bare(not for long) top room beside the roof access of the hotel.
And finally, the roof of the hotel. Great for sniping, but I still need to add some advantages fo terrorists(cover, hidden routes).
Well, what do you think? I still don't know if it'll be just a "kill eachother" map with buyzones, or a de_ with only one bomb site. Please post comments, suggestions, or anything that might help. Thanks!
Also, don't whine at me, this is my first(and not my idea) map.





