Well after the guys over IRC wanted to see some pictures, I couldn't resist their magnificent power (and IRC bots).
Remember, this is Work in Progress. I've barely set it up yet, so be patient.
The map is set on a rooftop of a skyscrapper. I'm planning on surrounding the entire map with higher, very impressive big buildings that'll probably block most of the sky and make the map more solemn with shades of grey.
Every time I compile the map and start it in HL2DM, other people join the server all of the sudden. It's hilarious watching these guys try to figure out why this part is missing or why they end up in midair and stuff
I had a deathmatch in this very limited beta yesterday with some european guy called "Spitfire" (I think) and he actually made some rellevant comments.
I think this method is brilliant. We should maybe do it in the community, but I'll post my thoughts on THAT some other time.
And now, without any further delays!
The little structure to the right is the roof access.
I love detail
Thanks for the help with the lights dux XD
This place is lower than the pictures above. It's another floor, which will be made into a beautiful balcony (I think).
You can see how much influence I had from UT. Look at the big lights.
I really like this dark-urban-industrial thing. I'm glad it's comming out the way I want it.
Well there's still stuff I'm not showing here like the props and stuff I've put in by now.
Plus, the map looks A LOT better in game. Odd, these pictures are really different. I'm considering releasing a proper beta soon, if you like.






