ive done a bit more now. changed some textures n stuff. added a bit to the ends of the canals. it looks like there SHOULD be water there, but its all dried up. ill get some screens tonight.
"Hey Scott. It's Dougal. Can I have my hair from the 1980's back?"
ok some more screens. fog needs some tweaking. added a new way around the map. t's can now go through some tunnels and come out above the ct spawn. could be used to surround the factory easier, but you lose 30 health falling from the vent. its also hell dark and cubemapless atm, so ill have to fix it up. i did over the canal textures. looks way better.
anywayz, GALLERY HERE
"Hey Scott. It's Dougal. Can I have my hair from the 1980's back?"
it looks awesom.
btw i jut want to know, how did you do all the cylinder work?
did you make them yourself of did you carve with a cylinder and then use vertex manipl to fix it up?
im lost as to what random junk i can put in to stop the map from looking boring. one of my friends just said i should put a dead car in the canal somewhere. ill test it out.
if interlopers ever comes back up ill try and get it hosted for some 1337 testage.
"Hey Scott. It's Dougal. Can I have my hair from the 1980's back?"