dm_drift mark 2

Reveal what you have made so far and get feedback on development.

dm_drift mark 2

Postby 9f1062f623f9 on Tue Feb 08, 2005 3:26 pm

Eyyyyyyy /fonz

Revamped it quite a bit and what not. And we had a big update today at Adrenaline Towers. :)

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Postby seppe on Tue Feb 08, 2005 4:12 pm

looks really nice a bit like ut2004
how long are mapping?
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Postby wiggle987 on Tue Feb 08, 2005 4:18 pm

hmm i dunno, i prefered the night scene more :?
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Postby Cyberblast on Tue Feb 08, 2005 5:03 pm

Looks nice :D
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Postby Cr4ig on Tue Feb 08, 2005 5:57 pm

i like the added grass etc, makes it look like has been abondened for a gd wee while - that is what ur looking for aint it?
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Postby seppe on Tue Feb 08, 2005 6:34 pm

you get the grass automaticly when you add displacements isn't it? well, i get
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Postby Cyberblast on Tue Feb 08, 2005 7:04 pm

seppe wrote:you get the grass automaticly when you add displacements isn't it? well, i get


Depends on the texture
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Postby Signy on Tue Feb 08, 2005 7:15 pm

You need to remove all the point_spotlight entitys because its in day time you will not come across that effect :D

Its looking really good but just lil things above that are wrong with it. How does it play?

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Postby seppe on Tue Feb 08, 2005 7:18 pm

it's right that you cant see the spotlight when it's day time but i dont think it looks unnatural(i like the spotlights :D )
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Postby AcX on Tue Feb 08, 2005 7:24 pm

Looks absolutely stunning dux. Mind-boggling stuff.

The spotlights could still be seen easily, it doesn't make that much difference whether it's day or night. The sky looks like early morning to me.
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Postby Serever on Tue Feb 08, 2005 8:54 pm

all i can say is omfg. that looks aweso0me. i hope it plays as well as it looks.
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Postby holy_cheese on Tue Feb 08, 2005 9:35 pm

to thy, i giveth my box0rz, that was way too rox0r. but seriously that looks hella awesom, like it much more then before.
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Postby mike-o on Tue Feb 08, 2005 11:08 pm

i was just discouraged. maybe i should just quit mapping and commit suicide, i will never compare to your leetness.
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Postby snufflez on Tue Feb 08, 2005 11:39 pm

the trim looks kinda wierd... because its supposed to be bulging outwords...then this part of the arch is overtop of the trim sitting flush..i dunno if it should be like that?
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maybe try making the trim go around it like so:
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other than that, great i love it :D
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Postby Serever on Fri Feb 11, 2005 2:45 am

please sir, can i see some more?
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