I have so far completed 3 maps, and they were all fy or aim, now I think I am ready to move on to a de. I am even drawing maps for this one, and planning. This level is going to have an industral like office on the top-level, and the downlevel will be a place filled with water and machines with steam. Top level is CT, bottom is T, T need to plant I bomb in either top or bottom level. I plan to have sounds, and the bottom level is going to scary, and I need some ideas or help. So, what makes a level scary? I dont mean cary as in horror but creepy. Oh, and do you like the name im gonna give the map aswell?
I am also going to make the level with NODRAW and only texture sides that are visible. Also I will tie func_detail to the detail brushes.
need suggestions thanx.










