cs_chezpit

Reveal what you have made so far and get feedback on development.

cs_chezpit

Postby PiTiFUL on Wed Mar 30, 2005 10:56 pm

Nice site, good job, I really like the tuts, thought I would share my current project.

I am making a hostage rescue map. The base idea is T's have taken a hotel and are holding hosties. CT's have to rescue them. I have made the entire hotel, every floor every room all with doors. It should be quite the tactical map. Been working on it for a couple months and have done screenshots from the beggining. So here are a s-load of screens to look at :)

http://upl.silentwhisper.net/uplfolders ... it0002.jpg
http://upl.silentwhisper.net/uplfolders ... it0001.jpg
http://upl.silentwhisper.net/uplfolders ... it0000.jpg
http://upl.silentwhisper.net/uplfolders ... it0005.jpg
http://upl.silentwhisper.net/uplfolders ... it0003.jpg
http://upl.silentwhisper.net/uplfolders ... -c0003.jpg
http://upl.silentwhisper.net/uplfolders ... -c0001.jpg
http://upl.silentwhisper.net/uplfolders ... -c0000.jpg
http://upl.silentwhisper.net/uplfolders ... -c0004.jpg
http://upl.silentwhisper.net/uplfolders ... -b0002.jpg
http://upl.silentwhisper.net/uplfolders ... -b0004.jpg
http://upl.silentwhisper.net/uplfolders ... -g0005.jpg
http://upl.silentwhisper.net/uplfolders ... -g0007.jpg
http://upl.silentwhisper.net/uplfolders ... -g0008.jpg
http://upl.silentwhisper.net/uplfolders ... -h0000.jpg
http://upl.silentwhisper.net/uplfolders ... -h0001.jpg
http://upl.silentwhisper.net/uplfolders ... -h0002.jpg
http://upl.silentwhisper.net/uplfolders ... -h0003.jpg
http://upl.silentwhisper.net/uplfolders ... -i0002.jpg
http://upl.silentwhisper.net/uplfolders ... -i0001.jpg
http://upl.silentwhisper.net/uplfolders ... -i0000.jpg
http://upl.silentwhisper.net/uplfolders ... -i0004.jpg
http://upl.silentwhisper.net/uplfolders ... -i0003.jpg
http://upl.silentwhisper.net/uplfolders ... -j0003.jpg
http://upl.silentwhisper.net/uplfolders ... -j0004.jpg
http://upl.silentwhisper.net/uplfolders ... -p0003.jpg
http://upl.silentwhisper.net/uplfolders ... -p0004.jpg
http://upl.silentwhisper.net/uplfolders ... -p0005.jpg
http://upl.silentwhisper.net/uplfolders ... -p0006.jpg
http://upl.silentwhisper.net/uplfolders ... -p0009.jpg
http://upl.silentwhisper.net/uplfolders ... -p0008.jpg
http://upl.silentwhisper.net/uplfolders ... y20001.jpg

I did say a s-load :shock:
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Postby Spartan on Wed Mar 30, 2005 10:58 pm

What the hell did you do to the room in the first screenshot?!
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Postby PaulH on Wed Mar 30, 2005 10:58 pm

Looks good, cept for the unlit ones at the top :)
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Postby Spartan on Wed Mar 30, 2005 11:02 pm

I can't find that toilet model anywhere in the model folders. :lol:
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Postby YokaI on Thu Mar 31, 2005 12:23 am

lmao the firts and second pics make it look like crap, then the other ones are way better :shock: looks pretty gud M8
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Postby Idono on Thu Mar 31, 2005 12:34 am

Idono pokes PiTiFUL with a stick. :smt064

How much lag do you think them amp would generate on my pc??
Idono that's me!!

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Postby YokaI on Thu Mar 31, 2005 12:39 am

Brush work needs a major tune up though... Work on that.

I know most rooms are square but you can find something like chairs/Desks, or at the upper corner have a quarter cylinder thing (Descriptions arent very good now, just got back from a horrible day at school)
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Postby PiTiFUL on Thu Mar 31, 2005 1:41 am

Ya the first shots are before I added lights so its fullbright, the pictures show my map as it developed. Toilet is in the props city17 folder. 95% of the indoor areas run over 100FPS, the rest is around 80fps, and I have the defualt setup for DX9. It is faster then most of the stock maps, exception is outside looking at the building, the sides are good over 100FPS, but the front and back are around 50-60FPS. I'm only just starting to optimize them I hope to get them to around 60-70FPS. Map still isnt finished so alot of those areas still need work, like the elevator engine room is very early in development. Heh my last compile is over 23 megabytes.
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