cs_metropolis

Reveal what you have made so far and get feedback on development.

Are you looking forward to cs_metropolis?

Oh yeh! Can't wait i'll be awsome!
3
27%
It's alright...
5
45%
I hate rouge6 maps, and he'll screw this one up too.
3
27%
 
Total votes : 11

Postby Serever on Mon Apr 11, 2005 12:32 am

c. industrial
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Postby Spas12 on Mon Apr 11, 2005 1:27 am

C. Industry all the way.

Agh. you stole my name for my map! :(
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Postby DarkMortar on Mon Apr 11, 2005 1:34 am

Spas12 wrote:C. Industry all the way.

Agh. you stole my name for my map! :(


just in time! :lol:

but i had this name in mind for a while...

yeh i was leaning toward industrial, i almost went the old path.

i would never choose modern city.
just industrial is really hard for me to do. pipelines and stuff :( argh!
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Postby YokaI on Mon Apr 11, 2005 10:25 pm

http://www.banana.nu/?section=viewitem.maps.map.main.4715

MAP NAME ALREADY TAKEN
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Postby DarkMortar on Mon Apr 11, 2005 10:50 pm

grr that noob!
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Postby YokaI on Mon Apr 11, 2005 11:12 pm

Names Are Easy, DOnt Worry
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Postby DarkMortar on Mon Apr 11, 2005 11:16 pm

is cs or de_industrial taken?
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Postby YokaI on Mon Apr 11, 2005 11:23 pm

http://www.dictionary.com

If nessicary lmao

complex names are always teh ones not taken by noobs
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Postby DarkMortar on Mon Apr 11, 2005 11:24 pm

guh ill name it when i finish
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Postby ReK0 on Thu Apr 28, 2005 3:54 am

I agree with Mike-o . Texturing first in Dev is not smart. you might create a lot more work for yourself. plus texturing is what will make up the atmosphere of your map. Gameplay matters the most so maybe build your map with real textures but just temp ones. Make sure it is almost a correct height and realistic. otherwise giver!
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Postby TheMiede on Thu Apr 28, 2005 5:43 am

What is the point in texturing with Dev. I only use it to help me scale then i retexture with a real texture. If i have a map all in Dev texturing it confuses me.
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Postby YokaI on Fri Apr 29, 2005 12:05 am

it helps some...
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