Serever wrote:showNOmercy wrote:I have this set of steps, when I tie them to 'func_detail' they will make my compile time for vvis go from 1hr to 5+ hours.
that makes no sense. func_detail brushes are completely ignored by vvis, so if they should dramatically REDUCE your compile time. what is under the stairs?
They are corner steps in an empty pool.
I'll have to put up a pic to explain but the steps were vertex manipulated and I could have made a mistake in doing it. I'm not at my home PC, if you would like to see a pic let me know.
Each step has 45 deg angle face so when I tie it to func_detail it would make my vvis go from 56mins to 5hrs 32mins. If the steps were manipulated incorrectly and tied to any func_xxx wouldn't it cause problems. That would be a bad brush correct?
I'm learning from every post I read here, lovin it!