CS_Bunker Pre-Beta Info

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CS_Bunker Pre-Beta Info

Postby Retro_X on Tue Apr 12, 2005 4:01 am

Map Name: cs_Bunker | Map Type: Hostage Rescue | Release Date: No current date. | Map Status: Pre-Beta

Some of you might have remembered my Bunker map from the RvC mod, well...since I left and they did break up I decided to work on it a little more and release it as a CS map. I'm still working heavily on it, trying to improve many aspects. I'm trying to eliminate all possible AWP camp spots, (yes, I HATE AWP campers) but also trying to balance the whole map between CT and T.

Here are a few early screenshots:

Image Image Image

I will be replacing a few textures here and there that didn't really come out so well. I'm hoping to beta test it sometime this week on my server. If you want to beta text PM me, and I'll PM you the exact time and server details.

Any comments and crits are welcome.
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Postby slayera on Tue Apr 12, 2005 4:58 am

Looks bland and dark. Brush work is so-so. But looks like a good start. Add some stuff to spice it up. Any overviews? I would like to see how you balancing this out.
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Postby Retro_X on Tue Apr 12, 2005 5:05 am

This is only my second map :P and like I said, this is a pre-beta. I'm actually busy on changing a lot.

It's a bunker, so of course it's dark... :wink:
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Postby YokaI on Tue Apr 12, 2005 5:07 am

slayera wrote:Looks bland and dark. Brush work is so-so. But looks like a good start. Add some stuff to spice it up. Any overviews? I would like to see how you balancing this out.


Dark isnt always bad, have you played cs_twillight? anyway, bit blocky :s blocky
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Postby Serever on Tue Apr 12, 2005 6:18 am

looks alright so far. i have no problem with dark. keep at it :smt038
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Postby Tonedef on Tue Apr 12, 2005 6:26 am

looks great...lighting is awsome and it isn't too blocky...looks real...buildings aren't round..
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Postby Mitchell on Tue Apr 12, 2005 8:26 am

I like the way you've added difference to the collumns and walls, my only thought is won't people sit on the ledge to camp corners? you should probably reduce or clip it. I just think it'd make for lame gameplay.
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Postby DjBourgeoisie on Tue Apr 12, 2005 10:21 am

awwwwwww when i saw bunker I thought this was going to be the classic cs map cs_bunker remake. Looks ok i guess, I was just hoping for the "other" version ;-)
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Postby Super SiN on Tue Apr 12, 2005 11:54 am

Cool.

i hope you don't mind that I'm working on aim_bunkers_css
(and i didnt steal/its not a rip-off cuz it was announced 5 weeks ago) Right here ;)

anyway
pretty good for an early alpha and your second map :)
Keep the screens coming!
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Postby YokaI on Tue Apr 12, 2005 9:02 pm

DjBourgeoisie wrote:awwwwwww when i saw bunker I thought this was going to be the classic cs map cs_bunker remake. Looks ok i guess, I was just hoping for the "other" version ;-)


or bunker from golden eye? :-D
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Postby wiggle987 on Tue Apr 12, 2005 9:55 pm

YokaI wrote:
DjBourgeoisie wrote:awwwwwww when i saw bunker I thought this was going to be the classic cs map cs_bunker remake. Looks ok i guess, I was just hoping for the "other" version ;-)


or bunker from golden eye? :-D

or bunkers from rouge spear
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Postby YokaI on Wed Apr 13, 2005 2:02 am

wiggle987 wrote:
YokaI wrote:
DjBourgeoisie wrote:awwwwwww when i saw bunker I thought this was going to be the classic cs map cs_bunker remake. Looks ok i guess, I was just hoping for the "other" version ;-)


or bunker from golden eye? :-D

or bunkers from rouge spear


x.x w/e

never been too fond of the bond games/movies :twisted:
but i thought there was a multiplayer map in goldeneye (game) called bunker? correct me if im wrong
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Postby DarkMortar on Wed Apr 13, 2005 4:19 am

not bad, you just shouldnt have tiles on the floor
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Postby KiGrind on Thu May 05, 2005 2:23 am

Retro_X wrote:This is only my second map :P and like I said, this is a pre-beta. I'm actually busy on changing a lot.

It's a bunker, so of course it's dark... :wink:



Never release a map unless its finished. :evil:
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Postby Shifty31 on Thu May 05, 2005 6:19 am

:(, i was just to about to start a map called de_bunker :(. I might call it de_ weapons_bunker now :)

Its going to look like de_nuke from 1.6 but darker with a different layout. I was just thinking is there any nuke modules (like missiles0 in css or will I have to get someone to make them?

Shifty :shock:
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