Raindrop-Mod

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Raindrop-Mod

Postby MasterDonut on Wed Aug 13, 2008 1:36 pm

Hi!
I am making an old factory-complex map. I will be testing some horror scenarios in it, because I want to find out how scary I can make this. What I have done so far:

Reference pic, where my inspiration is from

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Map

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This is one room of the whole thing. Next will be a big factory hall... wish me luck :D
Last edited by MasterDonut on Fri Nov 28, 2008 4:31 pm, edited 2 times in total.
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Re: abandoned factory complex

Postby Slutty_hoe on Wed Aug 13, 2008 2:04 pm

Good Luck :smt023
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Re: abandoned factory complex

Postby KILLA-COW on Wed Aug 13, 2008 2:30 pm

Oh my God. That looks amazing.
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Re: abandoned factory complex

Postby Jasard on Wed Aug 13, 2008 2:31 pm

Looks good, the beds seem a little random but maybe theres a story behind them :)
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Re: abandoned factory complex

Postby no00dylan on Wed Aug 13, 2008 2:32 pm

Very nice, quite "grungy" is that how you spell it?
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Re: abandoned factory complex

Postby sdematt on Wed Aug 13, 2008 2:50 pm

grungy is correct. That looks awesome man. Did u get the picture from industrial decay blogspot?
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Re: abandoned factory complex

Postby waisted menkey on Wed Aug 13, 2008 3:17 pm

KILLA-COW wrote:Oh my God. That looks amazing.


no kidding!

when i was scrolling down I didn't see the word "Map" above the first map pic and was thinking to myself "when are going to see the map and not these ref pics..." :shock:
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Re: abandoned factory complex

Postby Bema on Thu Aug 14, 2008 1:01 am

The shots look great.

Keep it up Captain. :-)
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Re: abandoned factory complex

Postby MrTwoVideoCards on Thu Aug 14, 2008 1:22 am

Nice map, looks like you have some Color Correction going, but that could just very well be the ambiance, yet sexy map, continue the awesome sauce.
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Re: abandoned factory complex

Postby whiffen on Thu Aug 14, 2008 1:43 am

Holy crap that's amazing!
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Re: abandoned factory complex

Postby Zipfinator on Thu Aug 14, 2008 2:06 am

Looks great! I would bump down the lightmaps on a few of the walls though, get some better shadows. I like the first pictures ambient level, but it looks like you changed it in the following pictures. The first one is more scary because it's darker, but it could just be a different part of the map.
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Re: abandoned factory complex

Postby MasterDonut on Thu Aug 14, 2008 8:56 am

Thank you guys!

There is no colourcorrection. It's weird, I already scaled down the lightmap to 1 :shock:
In some places it looks really odd:

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Is there a way to fix this? It's not possible to be from the destroyed ceiling, because the sun angle is near vertical.
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Re: abandoned factory complex

Postby rb_lestr on Thu Aug 14, 2008 9:13 am

Its the windows i think,
alpha channel casting a shadow.
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Re: abandoned factory complex

Postby MasterDonut on Thu Aug 14, 2008 9:14 am

Hmm... I made them func_brushes and disabled shadows. I will try without windows.
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Re: abandoned factory complex

Postby Mess on Thu Aug 14, 2008 10:29 am

the lighting reminds me of Stalker, which is a good thing!
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