Uniformed?
Well so far 56 people have said positive feedback and well here is a little more:
Yeah about that, the picture doesn't really show it but each entrance has a sort of metal warehouse door above which is slightly open.
Under them is a groove with concrete textures on them.
It would look odd to see a door close without there being a tiny groove.
http://img212.echo.cx/img212/605/deboshi00194ym.jpg
I got a few more pictures which show the map layout properly...
http://img32.echo.cx/img32/1794/deboshi00207cg.jpg
Outside area 1 with exploded truck...
http://img94.echo.cx/img94/1662/deboshi00215to.jpg
http://img160.echo.cx/img160/4770/deboshi00229dp.jpg
http://img106.echo.cx/img106/9054/deboshi00239ol.jpg
First Trap
http://img79.echo.cx/img79/3382/deboshi00244ge.jpg
Outside Area 2 Uncomplete...
http://img50.echo.cx/img50/5378/deboshi00251sx.jpg
lab / Teleport room similar to dm_steamlabs one but has sounds when teleported...
http://img50.echo.cx/img50/6725/deboshi00262nf.jpg
Another closer look at the teleporter room showing the ambient lighting...
http://img191.echo.cx/img191/9421/deboshi00273rc.jpg
Finally here is the layout of the map so far and as you can see it is uncomplete...
I am looking forward to the gameplay once it has been completed and also for those who do not know the map is going to be medium sized with many rooms, outdoors and a teleporter to Bomb Site A which is where the Ct's start.
For future reference the final rooms to be made / updated are:
Boiler room and corridor needs more detail.
Outside 2 needs to be finished.
Locker Room needs to be made.
Shower Room like dm_lockdown.
Lounge Room ( I am not sure about this idea)
Storage Room with shevles and grenades on them.
This then leads back to Bomb site A.
Bomb site B is going to be outside 2 which is opposite Bombsite A.
I may enter this in a compo like this:
http://ctrclan.com/
I am undecided but it depends whether I can finish it in time!
*This was taken from another forum*