de_boshi

Reveal what you have made so far and get feedback on development.

Postby Deadman on Mon Apr 18, 2005 8:39 pm

one thing about the exploded truck, how the hell did it get there ? it's completely boxed in :?
bit weird if you ask me, other than that it's looking good
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Postby holy_cheese on Tue Apr 19, 2005 3:48 am

dude, the road is 2 players wide from side to side.
its very stange that the lamp post is 1/4 the width of the road. instead of making it road just make it gravel

other than that it looks like a good map
-teh shit
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Postby Yoshi on Tue Apr 19, 2005 6:49 am

you probably don't know who boshi is, but as a yoshi, i suggest changing the name.

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Postby Xander on Tue Apr 19, 2005 7:20 am

personally my self i like KOWBUNGA :shock:

map looks frickin excellent dude - visually its supurb - dunno how well it plays but as actual design goes l0oks tres bein dude
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Postby shaun_amos on Wed Apr 20, 2005 12:36 am

a teleporter?
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Postby Habboi on Wed Apr 20, 2005 3:11 pm

Ok well thanks for the positive feedback.
About the road and truck:

The truck came from one of the warehouses thats shut.
The road is 30 players long and yes is about 2-3 players wide.
It depends on how well it plays really, I am going to try bots the next time I compile it which now takes a good 33 minutes.

Now the name:

de_boshi which I wrote about on my first post. I basically stated the name came from a friend of mine who's username is 'Boshi'. It all started when I wanted to make a good quality map after seeing RabidMonkey777's de_raincheck.
I was angry cause he makes such good maps and I was ashamed at what my old maps were like.
I then wanted a name and remembered my friends name which had a nice tone to it. Boshi is not also from Yoshi it is also a Japanese place of comfort and the tone, colours of this map sort of blended with the name.

The teleporter which is inone of the pics near the bottom magically ;) transports you to bombsite A. The reason theres one in my map is because the basis of the map is a warehouse / lab.

Thanks for the comments so far and an update will hopefully be submitted next week on Sunday / Monday.

*EDIT*

Here's an early shot of my favourite room.

http://img51.echo.cx/img51/9712/deboshi00295mf.jpg
http://www.habboi.co.uk - Habboi's Portfolio

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http://hatintime.com/
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Postby Cyberblast on Fri Apr 22, 2005 8:26 am

What has everyone to do with light from above? I see very little buildings that have glass windows in their ceiling. But apart from that it looks nice ^^
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Postby YokaI on Sat Apr 23, 2005 4:36 am

Yoshi wrote:you probably don't know who boshi is, but as a yoshi, i suggest changing the name.

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OMG I LOVE SMRPG:LSS (Super Mario RPG Legend of the Seven Stars)

Good ol' snes classic
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Postby fainted on Sat Apr 23, 2005 2:00 pm

Woaah. How in Skövde did the truck be able to crash in there ? Its almost no space with all thing in its way. The only way i would see its realistic was if it have been there for a while. But if so, why is the fire still burning? ..or might it been flying and crashlanded there ? ;)

Well well, nice layout of the map. I like ;)
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Postby Habboi on Thu Apr 28, 2005 3:23 pm

http://img36.echo.cx/img36/145/deboshi00647ck.jpg

Yo guys here are a few updates...As you can see the bots are working quite well.

http://img116.echo.cx/img116/8972/deboshi00702bd.jpg

Here is yet another basic corridor and will be improved.

http://img142.echo.cx/img142/139/deboshi00697oy.jpg

Here is an unfinished bombsite B which is situated outside. I know about the light rays so don't fret because they have been deleted.

http://img102.echo.cx/img102/2825/deboshi00710fi.jpg

A better shot (unfinished)

http://img102.echo.cx/img102/7043/deboshi00726ss.jpg

The bathroom idea I drew in my design and I got the idea from good old DarkKiller who made dm_abandoned (no, not the crappy one!) (unfinished)

http://img102.echo.cx/img102/2923/deboshi00738zx.jpg

Another shot of the bathroom (unfinished)

http://img169.echo.cx/img169/3426/deboshi00750qi.jpg

This is the first corridor leading to the outside and has a nice feel to it I think. RabidMonkey said some tips to improve it so I will do so soon.

http://img41.echo.cx/img41/1605/deboshi00768mk.jpg

Finally this is the bomb exploding in Bombsite B. As you can see the boxes do not break because I have yet to trigger them off!
I know boxes are noobish but I love blowing up boxes (it's my hobby! BOXES BOOOOOXES!, MUST CHOP WOOOOOD!)

Well not much to be shocked by and a lot has improved but I wanted to keep that a secret. Tell me as always what can be improved and make me happy!
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Postby Yoshi on Thu Apr 28, 2005 4:29 pm

why the weird colors on the bots :?
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Postby Habboi on Thu Apr 28, 2005 8:39 pm

They make it easier to see in the dark :)
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http://hatintime.com/
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Postby YokaI on Fri Apr 29, 2005 12:08 am

meaning he is a hacker
bann him
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Postby Habboi on Fri Apr 29, 2005 6:01 pm

You Americans are all the same 'OMG HE SOMEHOW SHOT ME THROUGH WOOD! OMG'

Please stick to the topic!

Happy birthday to me :)
http://www.habboi.co.uk - Habboi's Portfolio

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http://hatintime.com/
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Postby YokaI on Sat Apr 30, 2005 7:14 am

thats not it, your stupid models are lame and they are friggin able to see in the dark, i hat that shit.

And alot of people in here are NOT american (btw by the way omfg shoot me god)

I may be american, but im full blooded irish and moved about when i was 5... not my fault :P
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