de_resolute

Reveal what you have made so far and get feedback on development.

de_resolute

Postby DarkMortar on Sun Apr 17, 2005 12:40 am

de_resolute

Here is a map i just made 20 minutes ago.
This is a sctech oh the map I may begin working on tonight. This is a bomb defusal map, and the Terrorist start out in a train station, and the CT start in a cooling fecility. The entire map is the industrial theme, so there will be pipes along walls and grity looking walls and such. There are ventaliation shafts and an underground pipeline that leads to key areas.

The red doted lines represent the underground pipeline. Sorry is the map is hard to see but oh well.

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It will take place in morning day time, and I will try to have good shadows and rope lines across the streets for a ummm... you know source engine feel.

thanx in advanced.
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Postby Spas12 on Sun Apr 17, 2005 1:26 am

Holy crap. :shock: well, the layout looks good, but cant tell if its small or big. what i mean is im looking at one of the bathrooms, adn then i look at the width of the street and the bathroom is bigger then the street :?. might wanna use some scaling tools to show us how big or small everyhting is going to be. :wink:

BTW: some artist u are, wish i could draw like that :cry:
Last edited by Spas12 on Sun Apr 17, 2005 1:29 am, edited 1 time in total.
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Postby DarkMortar on Sun Apr 17, 2005 1:27 am

its big
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Postby Caste on Sun Apr 17, 2005 1:31 am

for me, it bears a striking resembalance to the light map from Plan of Attack
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Postby Spas12 on Sun Apr 17, 2005 1:31 am

ok good, i like big maps. but the vents and underground passageways i dont think would be good. becuase if you have those everybody will be using them instead of taking the streets and the buildings to move around, just a suggestion to take one of them out :wink: also where is the CT spawn???
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Postby DarkMortar on Sun Apr 17, 2005 1:44 am

the CT spawn is where the pipelline starts, forgot to label it.

as far as the pipes and vents and stuff, the CT can only get into the sewer from the start, the T just go about the streets, as CT try to sneak up on theme through the sewer holes on the street.
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Postby DarkMortar on Sun Apr 17, 2005 8:03 am

Ok heres my work for tonight. I generally finished one room.

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Postby YokaI on Sun Apr 17, 2005 9:04 am

add some pipes, or somthign down there, its all red and plain
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Postby DarkMortar on Tue Apr 19, 2005 3:54 am

ok i completly started over. i hope u like this better.

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Postby Cr4ig on Tue Apr 19, 2005 7:10 am

Much better.
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Postby Xander on Tue Apr 19, 2005 7:13 am

looks nice man :-D
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Postby RabidGoat on Tue Apr 19, 2005 3:31 pm

he-he. so you figured out that lighting effect. it looks great.

keep going
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Postby Jasard on Wed Apr 20, 2005 7:48 am

Second screen shot looks a lot better, remember, take your time.
Last edited by Jasard on Wed Apr 20, 2005 11:51 am, edited 1 time in total.
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Postby Dead-Inside on Wed Apr 20, 2005 9:39 am

Rofl I just noticed the small pipes clearly visable through the cealing. Good shit there, hahah :)
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Postby Serever on Wed Apr 20, 2005 9:55 am

oooooooo thats hawt
howdja do it?
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